// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // WARNING: // // This is just an IObjectReference proxy for the former V1.1 Surrogate Encoder // All this does is make an encoder of the correct type, it DOES NOT maintain state. namespace System.Text { using System; using System.Runtime.Serialization; using System.Security.Permissions; using System.Diagnostics.Contracts; /*=================================SurrogateEncoder================================== ** This class is here only to deserialize the SurrogateEncoder class from Everett (V1.1) into ** Appropriate Whidbey (V2.0) objects. ==============================================================================*/ [Serializable] internal sealed class SurrogateEncoder : ISerializable, IObjectReference { // Might need this when GetRealObjecting [NonSerialized] private Encoding realEncoding = null; // Constructor called by serialization. internal SurrogateEncoder(SerializationInfo info, StreamingContext context) { // Any info? if (info==null) throw new ArgumentNullException("info"); Contract.EndContractBlock(); // All versions have a code page this.realEncoding = (Encoding)info.GetValue("m_encoding", typeof(Encoding)); } // Just get it from GetEncoding [System.Security.SecurityCritical] // auto-generated public Object GetRealObject(StreamingContext context) { // Need to get our Encoding's Encoder return this.realEncoding.GetEncoder(); } #if FEATURE_SERIALIZATION // ISerializable implementation [System.Security.SecurityCritical] // auto-generated_required void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { // We cannot ever call this. Contract.Assert(false, "Didn't expect to make it to SurrogateEncoder.GetObjectData"); throw new ArgumentException(Environment.GetResourceString("Arg_ExecutionEngineException")); } #endif } }