//-----------------------------------------------------------------------------
//
// Copyright (C) Microsoft Corporation.  All Rights Reserved.
//
//-----------------------------------------------------------------------------
using System;

namespace Microsoft.Cci.Pdb {
  internal struct BitSet {
    internal BitSet(BitAccess bits) {
      bits.ReadInt32(out size);    // 0..3 : Number of words
      words = new uint[size];
      bits.ReadUInt32(words);
    }

    internal BitSet(int size) {
      this.size = size;
      words = new uint[size];
    }

    internal bool IsSet(int index) {
      int word = index / 32;
      if (word >= this.size) return false;
      return ((words[word] & GetBit(index)) != 0);
    }

    internal void Set(int index) {
      int word = index / 32;
      if (word >= this.size) return;
      words[word] |= GetBit(index);
    }

    internal void Clear(int index) {
      int word = index / 32;
      if (word >= this.size) return;
      words[word] &= ~GetBit(index);
    }

    private uint GetBit(int index) {
      return ((uint)1 << (index % 32));
    }

    private uint ReverseBits(uint value) {
      uint o = 0;
      for (int i = 0; i < 32; i++) {
        o = (o << 1) | (value & 1);
        value >>= 1;
      }
      return o;
    }

    internal bool IsEmpty {
      get { return size == 0; }
    }

    internal bool GetWord(int index, out uint word) {
      if (index < size) {
        word = ReverseBits(words[index]);
        return true;
      }
      word = 0;
      return false;
    }

    private int size;
    private uint[] words;
  }

}