// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if !WINDOWS
using System.Reactive.Concurrency;
using System.Windows;
using System.Windows.Threading;
namespace System.Reactive.Linq
{
///
/// Provides a set of extension methods for scheduling actions performed through observable sequences on UI dispatchers.
///
public static class DispatcherObservable
{
#region ObserveOn[Dispatcher]
///
/// Wraps the source sequence in order to run its observer callbacks on the specified dispatcher.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Dispatcher whose associated message loop is used to to notify observers on.
/// The source sequence whose observations happen on the specified dispatcher.
/// or is null.
public static IObservable ObserveOn(this IObservable source, Dispatcher dispatcher)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcher == null)
throw new ArgumentNullException("dispatcher");
return ObserveOn_(source, dispatcher);
}
#if HAS_DISPATCHER_PRIORITY
///
/// Wraps the source sequence in order to run its observer callbacks on the specified dispatcher.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Dispatcher whose associated message loop is used to to notify observers on.
/// Priority to schedule work items at.
/// The source sequence whose observations happen on the specified dispatcher.
/// or is null.
public static IObservable ObserveOn(this IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcher == null)
throw new ArgumentNullException("dispatcher");
return ObserveOn_(source, dispatcher, priority);
}
#endif
///
/// Wraps the source sequence in order to run its observer callbacks on the specified dispatcher scheduler.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Dispatcher scheduler to notify observers on.
/// The source sequence whose observations happen on the specified dispatcher scheduler.
/// or is null.
public static IObservable ObserveOn(this IObservable source, DispatcherScheduler scheduler)
{
if (source == null)
throw new ArgumentNullException("source");
if (scheduler == null)
throw new ArgumentNullException("scheduler");
#if HAS_DISPATCHER_PRIORITY
return ObserveOn_(source, scheduler.Dispatcher, scheduler.Priority);
#else
return ObserveOn_(source, scheduler.Dispatcher);
#endif
}
#if USE_SL_DISPATCHER
///
/// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Object to get the dispatcher from.
/// The source sequence whose observations happen on the specified object's dispatcher.
/// or is null.
public static IObservable ObserveOn(this IObservable source, DependencyObject dependencyObject)
{
if (source == null)
throw new ArgumentNullException("source");
if (dependencyObject == null)
throw new ArgumentNullException("dependencyObject");
return ObserveOn_(source, dependencyObject.Dispatcher);
}
#else
///
/// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Object to get the dispatcher from.
/// The source sequence whose observations happen on the specified object's dispatcher.
/// or is null.
public static IObservable ObserveOn(this IObservable source, DispatcherObject dispatcherObject)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcherObject == null)
throw new ArgumentNullException("dispatcherObject");
return ObserveOn_(source, dispatcherObject.Dispatcher);
}
#endif
#if HAS_DISPATCHER_PRIORITY
///
/// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Object to get the dispatcher from.
/// Priority to schedule work items at.
/// The source sequence whose observations happen on the specified object's dispatcher.
/// or is null.
public static IObservable ObserveOn(this IObservable source, DispatcherObject dispatcherObject, DispatcherPriority priority)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcherObject == null)
throw new ArgumentNullException("dispatcherObject");
return ObserveOn_(source, dispatcherObject.Dispatcher, priority);
}
#endif
///
/// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// The source sequence whose observations happen on the current thread's dispatcher.
/// is null.
public static IObservable ObserveOnDispatcher(this IObservable source)
{
if (source == null)
throw new ArgumentNullException("source");
#if USE_SL_DISPATCHER
return ObserveOn_(source, System.Windows.Deployment.Current.Dispatcher);
#else
return ObserveOn_(source, DispatcherScheduler.Current.Dispatcher);
#endif
}
#if HAS_DISPATCHER_PRIORITY
///
/// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Priority to schedule work items at.
/// The source sequence whose observations happen on the current thread's dispatcher.
/// is null.
public static IObservable ObserveOnDispatcher(this IObservable source, DispatcherPriority priority)
{
if (source == null)
throw new ArgumentNullException("source");
return ObserveOn_(source, DispatcherScheduler.Current.Dispatcher, priority);
}
private static IObservable ObserveOn_(IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
{
return Synchronization.ObserveOn(source, new DispatcherSynchronizationContext(dispatcher, priority));
}
#endif
private static IObservable ObserveOn_(IObservable source, Dispatcher dispatcher)
{
return Synchronization.ObserveOn(source, new DispatcherSynchronizationContext(dispatcher));
}
#endregion
#region SubscribeOn[Dispatcher]
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on.
/// The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher.
/// or is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher.
/// In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use .
///
public static IObservable SubscribeOn(this IObservable source, Dispatcher dispatcher)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcher == null)
throw new ArgumentNullException("dispatcher");
return SubscribeOn_(source, dispatcher);
}
#if HAS_DISPATCHER_PRIORITY
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on.
/// Priority to schedule work items at.
/// The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher.
/// or is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher.
/// In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use .
///
public static IObservable SubscribeOn(this IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcher == null)
throw new ArgumentNullException("dispatcher");
return SubscribeOn_(source, dispatcher, priority);
}
#endif
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher scheduler.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Dispatcher scheduler to perform subscription and unsubscription actions on.
/// The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher scheduler.
/// or is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified scheduler.
/// In order to invoke observer callbacks on the specified scheduler, e.g. to render results in a control, use .
///
public static IObservable SubscribeOn(this IObservable source, DispatcherScheduler scheduler)
{
if (source == null)
throw new ArgumentNullException("source");
if (scheduler == null)
throw new ArgumentNullException("scheduler");
#if HAS_DISPATCHER_PRIORITY
return SubscribeOn_(source, scheduler.Dispatcher, scheduler.Priority);
#else
return SubscribeOn_(source, scheduler.Dispatcher);
#endif
}
#if USE_SL_DISPATCHER
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Object to get the dispatcher from.
/// The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher.
/// or is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object.
/// In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use .
///
public static IObservable SubscribeOn(this IObservable source, DependencyObject dependencyObject)
{
if (source == null)
throw new ArgumentNullException("source");
if (dependencyObject == null)
throw new ArgumentNullException("dependencyObject");
return SubscribeOn_(source, dependencyObject.Dispatcher);
}
#else
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Object to get the dispatcher from.
/// The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher.
/// or is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object.
/// In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use .
///
public static IObservable SubscribeOn(this IObservable source, DispatcherObject dispatcherObject)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcherObject == null)
throw new ArgumentNullException("dispatcherObject");
return SubscribeOn_(source, dispatcherObject.Dispatcher);
}
#endif
#if HAS_DISPATCHER_PRIORITY
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Object to get the dispatcher from.
/// Priority to schedule work items at.
/// The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher.
/// or is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object.
/// In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use .
///
public static IObservable SubscribeOn(this IObservable source, DispatcherObject dispatcherObject, DispatcherPriority priority)
{
if (source == null)
throw new ArgumentNullException("source");
if (dispatcherObject == null)
throw new ArgumentNullException("dispatcherObject");
return SubscribeOn_(source, dispatcherObject.Dispatcher, priority);
}
#endif
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// The source sequence whose subscriptions and unsubscriptions happen on the current thread's dispatcher.
/// is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread.
/// In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use .
///
public static IObservable SubscribeOnDispatcher(this IObservable source)
{
if (source == null)
throw new ArgumentNullException("source");
#if USE_SL_DISPATCHER
return SubscribeOn_(source, System.Windows.Deployment.Current.Dispatcher);
#else
return SubscribeOn_(source, DispatcherScheduler.Current.Dispatcher);
#endif
}
#if HAS_DISPATCHER_PRIORITY
///
/// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread.
///
/// The type of the elements in the source sequence.
/// Source sequence.
/// Priority to schedule work items at.
/// The source sequence whose observations happen on the current thread's dispatcher.
/// is null.
///
/// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread.
/// In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use .
///
public static IObservable SubscribeOnDispatcher(this IObservable source, DispatcherPriority priority)
{
if (source == null)
throw new ArgumentNullException("source");
return SubscribeOn_(source, DispatcherScheduler.Current.Dispatcher, priority);
}
private static IObservable SubscribeOn_(IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
{
return Synchronization.SubscribeOn(source, new DispatcherSynchronizationContext(dispatcher, priority));
}
#endif
private static IObservable SubscribeOn_(IObservable source, Dispatcher dispatcher)
{
return Synchronization.SubscribeOn(source, new DispatcherSynchronizationContext(dispatcher));
}
#endregion
}
}
#endif