// FlowControl.cs
//
// (C) 2001 Ximian, Inc. http://www.ximian.com
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if !FULL_AOT_RUNTIME || IOS_REFLECTION
using System.Runtime.InteropServices;
namespace System.Reflection.Emit {
///
/// Describes how an instruction alters the flow of control.
///
[ComVisible (true)]
[Serializable]
public enum FlowControl {
///
/// Branch instruction (ex: br, leave).
///
Branch = 0,
///
/// Break instruction (ex: break).
///
Break = 1,
///
/// Call instruction (ex: jmp, call, callvirt).
///
Call = 2,
///
/// Conditional branch instruction (ex: brtrue, brfalse).
///
Cond_Branch = 3,
///
/// Changes the behaviour of or provides additional
/// about a subsequent instruction.
/// (ex: prefixes such as volatile, unaligned).
///
Meta = 4,
///
/// Transition to the next instruction.
///
Next = 5,
///
/// Annotation for ann.phi instruction.
///
[Obsolete ("This API has been deprecated.")]
Phi = 6,
///
/// Return instruction.
///
Return = 7,
///
/// Throw instruction.
///
Throw = 8
}
}
#endif