<?xml version="1.0" encoding="utf-8"?> <Type Name="ImageLockMode" FullName="System.Drawing.Imaging.ImageLockMode"> <TypeSignature Language="C#" Maintainer="auto" Value="public enum ImageLockMode" /> <AssemblyInfo> <AssemblyName>System.Drawing</AssemblyName> <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey> <AssemblyVersion>1.0.3300.0</AssemblyVersion> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Specifies flags that are passed to the flags parameter of the <see cref="Overload:System.Drawing.Bitmap.LockBits" /> method. The <see cref="Overload:System.Drawing.Bitmap.LockBits" /> method locks a portion of an image so that you can read or write the pixel data.</para> </summary> </Docs> <Members> <Member MemberName="ReadOnly"> <MemberSignature Language="C#" Value="ReadOnly" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType> </ReturnValue> <Parameters /> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Specifies that a portion of the image is locked for reading.</para> </summary> </Docs> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName="ReadWrite"> <MemberSignature Language="C#" Value="ReadWrite" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType> </ReturnValue> <Parameters /> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Specifies that a portion of the image is locked for reading or writing.</para> </summary> </Docs> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName="UserInputBuffer"> <MemberSignature Language="C#" Value="UserInputBuffer" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType> </ReturnValue> <Parameters /> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Specifies that the buffer used for reading or writing pixel data is allocated by the user. If this flag is set, the <paramref name="flags" /> parameter of the <see cref="Overload:System.Drawing.Bitmap.LockBits" /> method serves as an input parameter (and possibly as an output parameter). If this flag is cleared, then the <paramref name="flags" /> parameter serves only as an output parameter.</para> </summary> </Docs> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName="WriteOnly"> <MemberSignature Language="C#" Value="WriteOnly" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType> </ReturnValue> <Parameters /> <Docs> <remarks>To be added</remarks> <summary> <attribution license="cc4" from="Microsoft" modified="false" /> <para>Specifies that a portion of the image is locked for writing.</para> </summary> </Docs> <AssemblyInfo> <AssemblyVersion>1.0.5000.0</AssemblyVersion> <AssemblyVersion>2.0.0.0</AssemblyVersion> </AssemblyInfo> </Member> </Members> </Type>