System.Drawing [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93] 1.0.3300.0 1.0.5000.0 2.0.0.0 Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details. System.Enum Brushes use this enumeration to determine how shapes are filled. To see examples of the effects the enumeration values have on a tiled image, see How To: Tile a Shape with an Image. Specifies how a texture or gradient is tiled when it is smaller than the area being filled. Field System.Drawing.Drawing2D.WrapMode To be added The texture or gradient is not tiled. 1.0.5000.0 2.0.0.0 Field System.Drawing.Drawing2D.WrapMode To be added Tiles the gradient or texture. 1.0.5000.0 2.0.0.0 Field System.Drawing.Drawing2D.WrapMode To be added Reverses the texture or gradient horizontally and then tiles the texture or gradient. 1.0.5000.0 2.0.0.0 Field System.Drawing.Drawing2D.WrapMode To be added Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient. 1.0.5000.0 2.0.0.0 Field System.Drawing.Drawing2D.WrapMode To be added Reverses the texture or gradient vertically and then tiles the texture or gradient. 1.0.5000.0 2.0.0.0