// // AssemblyLoadInfo.cs: Information needed to load logger or task class. // // NOTE: It's not included in Microsoft.Build.Framework only in // Microsoft.Build.Engine and tools/xbuild. // // Author: // Marek Sieradzki (marek.sieradzki@gmail.com) // // (C) 2005 Marek Sieradzki // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. using System; using System.Globalization; using System.Reflection; namespace Mono.XBuild.Framework { internal class AssemblyLoadInfo { AssemblyName assemblyName; string assemblyNameString; string className; string filename; LoadInfoType infoType; public AssemblyLoadInfo () { } public AssemblyLoadInfo (string assemblyName, string className) { this.assemblyName = new AssemblyName (assemblyName); this.className = className; assemblyNameString = null; infoType = LoadInfoType.AssemblyName; } public AssemblyLoadInfo (LoadInfoType loadInfoType, string filename, string name, string version, string culture, string publicKeyToken, string className) { SetAssemblyName (loadInfoType, filename, name, version, culture, publicKeyToken, className); } protected void SetAssemblyName (LoadInfoType loadInfoType, string filename, string name, string version, string culture, string publicKeyToken, string className) { assemblyName = new AssemblyName (); this.infoType = loadInfoType; this.className = className; if (infoType == LoadInfoType.AssemblyName) { if (version != null) assemblyName.Version = new Version (version); if (culture != null) { if (culture == "neutral") culture = String.Empty; assemblyName.CultureInfo = new CultureInfo (culture); } if (publicKeyToken != null) { char[] chars = publicKeyToken.ToCharArray (); byte[] bytes = new byte [Buffer.ByteLength (chars)]; for (int i = 0; i < Buffer.ByteLength (chars); i++) bytes [i] = Buffer.GetByte (chars, i); assemblyName.SetPublicKeyToken (bytes); } assemblyName.Name = name; } else if (infoType == LoadInfoType.AssemblyFilename) { this.filename = filename; } else { ; } } public AssemblyName AssemblyName { get { return assemblyName; } } public string AssemblyNameString { get { return assemblyNameString; } } public string Filename { get { return filename; } } public LoadInfoType InfoType { get { return infoType; } } public string ClassName { get { return className; } } public Type Type { get { return Type.GetType (className); } } } internal enum LoadInfoType { AssemblyName, AssemblyFilename, AssemblyNameFromString } }