// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
namespace System.Reactive.Concurrency
{
///
/// Abstraction for a stopwatch to compute time relative to a starting point.
///
public interface IStopwatch
{
///
/// Gets the time elapsed since the stopwatch object was obtained.
///
TimeSpan Elapsed { get; }
}
}