// // PriorityQueueState.cs // // Author: // Marek Habersack // // Copyright (c) 2010, Marek Habersack // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are permitted // provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, this list of // conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // * Neither the name of Marek Habersack nor the names of its contributors may be used to // endorse or promote products derived from this software without specific prior written // permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // using System; using System.Collections.Generic; using System.Web.Caching; using BenTools.Data; namespace Tester { class PriorityQueueState { public readonly BinaryPriorityQueue Queue; public int EnqueueCount; public int DequeueCount; public int DisableCount; public int PeekCount; public int UpdateCount; public PriorityQueueState () { Queue = new BinaryPriorityQueue (new CacheItemComparer ()); EnqueueCount = 0; DequeueCount = 0; DisableCount = 0; PeekCount = 0; UpdateCount = 0; } public void Enqueue (CacheItem item) { Queue.Push (item); } public CacheItem Dequeue () { return Queue.Pop () as CacheItem; } public CacheItem Peek () { return Queue.Peek () as CacheItem; } public void Update (int index) { if (index == -1) return; Queue.Update (index); } } }