// // Property.cs // // Authors: // Alexander Chebaturkin (chebaturkin@gmail.com) // // Copyright (C) 2011 Alexander Chebaturkin // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using Mono.Cecil; namespace Mono.CodeContracts.Static.AST { class Property : Member { private readonly PropertyDefinition definition; public Property (PropertyDefinition definition) : base (NodeType.Property) { this.definition = definition; } #region Overrides of Member public override TypeNode DeclaringType { get { return TypeNode.Create (this.definition.DeclaringType); } } public override Module Module { get { return new Module (this.definition.Module); } } public override bool IsStatic { get { return (Getter == null || Getter.IsStatic) && (Setter == null || Setter.IsStatic); } } public override bool IsPublic { get { //todo: implement this return true; } } public override bool IsPrivate { get { //todo: implement this return false; } } public override bool IsAssembly { get { //todo: implement this return false; } } public override bool IsFamily { get { //todo: implement this return false; } } public override bool IsFamilyOrAssembly { get { //todo: implement this return false; } } public override bool IsFamilyAndAssembly { get { //todo: implement this return false; } } public Method Getter { get { MethodDefinition methodDefinition = this.definition.GetMethod; if (methodDefinition == null) return null; return new Method (methodDefinition); } } public Method Setter { get { MethodDefinition methodDefinition = this.definition.SetMethod; if (methodDefinition == null) return null; return new Method (methodDefinition); } } public bool HasGetter { get { return (Getter != null); } } public bool HasSetter { get { return (Setter != null); } } #endregion } }