// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. #if HAS_WINRT using Windows.Foundation; namespace System.Reactive { class EventPatternSource<TSender, TEventArgs> : EventPatternSourceBase<TSender, TEventArgs>, IEventPatternSource<TSender, TEventArgs> { public EventPatternSource(IObservable<EventPattern<TSender, TEventArgs>> source, Action<Action<TSender, TEventArgs>, /*object,*/ EventPattern<TSender, TEventArgs>> invokeHandler) : base(source, invokeHandler) { } event TypedEventHandler<TSender, TEventArgs> IEventPatternSource<TSender, TEventArgs>.OnNext { add { Add(value, (o, e) => value(o, e)); } remove { Remove(value); } } } } #endif