Mono.Security[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 79 15 99 77 D2 D0 3A 8E 6B EA 7A 2E 74 E8 D1 AF CC 93 E8 85 19 74 95 2B B4 80 A1 2C 91 34 47 4D 04 06 24 47 C3 7E 0E 68 C0 80 53 6F CF 3C 3F BE 2F F9 C9 79 CE 99 84 75 E5 06 E8 CE 82 DD 5B 0F 35 0D C1 0E 93 BF 2E EE CF 87 4B 24 77 0C 50 81 DB EA 74 47 FD DA FA 27 7B 22 DE 47 D6 FF EA 44 96 74 A4 F9 FC CF 84 D1 50 69 08 93 80 28 4D BD D3 5F 46 CD FF 12 A1 BD 78 E4 EF 00 65 D0 16 DF]1.0.5000.02.0.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.System.ObjectThe NTLM challenge response is a series of three messages exchanged between a client and a server. This class implements the basic and common functionalities for the three messages type.To be addedConstructor
a representing the message sequence number (1, 2 or 3).
Initialize the message structure using the specified message number.To be added1.0.5000.02.0.0.0MethodSystem.Boolean
an array of bytes containing the message to verify.
Verify that the message header is valid for the message type.True if the header is valid for the message type, false otherwise.To be added1.0.5000.02.0.0.0MethodSystem.Void
an array of bytes containing the message to decode.
Decode the specified binrary message.To be added1.0.5000.02.0.0.0PropertyMono.Security.Protocol.Ntlm.NtlmFlagsSet or get the flags used by the message.a To be added1.0.5000.02.0.0.0MethodSystem.Byte[]Return the binary message.an array of bytes containing the constructed message.Abstract method in MessageBase. All Type"X"Message class overrides the GetBytes method to return the binary message.1.0.5000.02.0.0.0MethodSystem.Byte[]
Total size of the message.
Prepare the message structure with the specified size.An empty message (as an array of bytes) of the specified size.To be added1.0.5000.02.0.0.0PropertySystem.Int32The message type (1, 2 or 3).1, 2 or 3 depending on the message.To be added1.0.5000.02.0.0.0