//
// Build.cs: Various build tests.
//
// Author:
// Marek Sieradzki (marek.sieradzki@gmail.com)
//
// (C) 2005 Marek Sieradzki
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
using System;
using System.Collections;
using System.Xml;
using Microsoft.Build.BuildEngine;
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
using NUnit.Framework;
namespace MonoTests.Microsoft.Build.BuildEngine.Various {
[TestFixture]
public class Build {
[Test]
public void TestBuild1 ()
{
Engine engine;
Project project;
string documentString = @"
";
engine = new Engine (Consts.BinPath);
project = engine.CreateNewProject ();
project.LoadXml (documentString);
Assert.IsFalse (project.Build ("1"), "A1");
}
[Test]
public void TestBuild2 ()
{
Engine engine;
Project project;
string documentString = @"
";
engine = new Engine (Consts.BinPath);
project = engine.CreateNewProject ();
project.LoadXml (documentString);
Assert.IsFalse (project.Build ("1"));
}
[Test]
public void TestBuild3 ()
{
Engine engine;
Project project;
string documentString = @"
";
engine = new Engine (Consts.BinPath);
project = engine.CreateNewProject ();
project.LoadXml (documentString);
Assert.IsFalse (project.Build ("A"), "A1");
Assert.IsNotNull (project.EvaluatedProperties ["B"], "A2");
}
[Test]
public void TestBuild4 ()
{
Engine engine;
Project project;
string documentString = @"
";
engine = new Engine (Consts.BinPath);
project = engine.CreateNewProject ();
project.LoadXml (documentString);
Assert.IsTrue (project.Build ("A"), "A1");
Assert.IsNotNull (project.EvaluatedProperties ["A"], "A2");
Assert.IsNull (project.EvaluatedProperties ["B"], "A3");
}
[Test]
public void TestBuildContinueOnError ()
{
Engine engine;
Project project;
string documentString = @"
";
engine = new Engine (Consts.BinPath);
project = engine.CreateNewProject ();
project.LoadXml (documentString);
Assert.IsTrue (project.Build ("A"), "A1");
Assert.IsNotNull (project.EvaluatedProperties["A"], "A2");
}
[Test]
public void TestBuildContinueOnErrorFalse ()
{
Engine engine;
Project project;
string documentString = @"
";
engine = new Engine (Consts.BinPath);
project = engine.CreateNewProject ();
project.LoadXml (documentString);
Assert.IsFalse (project.Build ("A"), "A1");
Assert.IsNull (project.EvaluatedProperties["A"], "A2");
}
}
}