//------------------------------------------------------------------------------ // <copyright file="MemberAttributes.cs" company="Microsoft"> // // <OWNER>petes</OWNER> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System.CodeDom { using System.Diagnostics; using System.Runtime.InteropServices; /// <devdoc> /// <para> /// Specifies member attributes used for class members. /// </para> /// </devdoc> [ ComVisible(true), Serializable, ] public enum MemberAttributes { /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Abstract = 0x0001, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Final = 0x0002, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Static = 0x0003, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Override = 0x0004, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Const = 0x0005, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> New = 0x0010, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Overloaded = 0x0100, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Assembly = 0x1000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> FamilyAndAssembly = 0x2000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Family = 0x3000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> FamilyOrAssembly = 0x4000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Private = 0x5000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> Public = 0x6000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> AccessMask = 0xF000, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> ScopeMask = 0x000F, /// <devdoc> /// <para>[To be supplied.]</para> /// </devdoc> VTableMask = 0x00F0, } }