//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.ServiceModel.Configuration { static class UdpTransportConfigurationStrings { // UDP transport settings internal const string DuplicateMessageHistoryLength = "duplicateMessageHistoryLength"; internal const string MaxPendingMessagesTotalSize = "maxPendingMessagesTotalSize"; internal const string MaxReceivedMessageSize = "maxReceivedMessageSize"; internal const string MaxBufferPoolSize = "maxBufferPoolSize"; internal const string MulticastInterfaceId = "multicastInterfaceId"; internal const string SocketReceiveBufferSize = "socketReceiveBufferSize"; internal const string TimeToLive = "timeToLive"; // UDP retransmission settings internal const string RetransmissionSettings = "retransmissionSettings"; internal const string DelayLowerBound = "delayLowerBound"; internal const string DelayUpperBound = "delayUpperBound"; internal const string MaxDelayPerRetransmission = "maxDelayPerRetransmission"; internal const string MaxMulticastRetransmitCount = "maxMulticastRetransmitCount"; internal const string MaxUnicastRetransmitCount = "maxUnicastRetransmitCount"; // BasicUdpBinding strings internal const string UdpBindingElementName = "udpBinding"; internal const string MaxRetransmitCount = "maxRetransmitCount"; internal const string ReaderQuotas = "readerQuotas"; internal const string TextEncoding = "textEncoding"; } }