//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.Activities { using System.Runtime.Serialization; using System.Runtime; [DataContract] public enum ActivityInstanceState { [EnumMember] Executing, [EnumMember] Closed, [EnumMember] Canceled, [EnumMember] Faulted, // If any more states are added, ensure they are also added to ActivityInstanceStateExtension.GetStateName } internal static class ActivityInstanceStateExtension { internal static string GetStateName(this ActivityInstanceState state) { switch (state) { case ActivityInstanceState.Executing: return "Executing"; case ActivityInstanceState.Closed: return "Closed"; case ActivityInstanceState.Canceled: return "Canceled"; case ActivityInstanceState.Faulted: return "Faulted"; default: Fx.Assert("Don't understand ActivityInstanceState named " + state.ToString()); return state.ToString(); } } } }