// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System.Diagnostics { using System.Runtime.Remoting; using System; using System.Security.Permissions; using System.IO; using System.Collections; using System.Runtime.CompilerServices; using Encoding = System.Text.Encoding; using System.Runtime.Versioning; using System.Diagnostics.Contracts; using System.Diagnostics.CodeAnalysis; // LogMessageEventHandlers are triggered when a message is generated which is // "on" per its switch. // // By default, the debugger (if attached) is the only event handler. // There is also a "built-in" console device which can be enabled // programatically, by registry (specifics....) or environment // variables. [Serializable] [HostProtection(Synchronization=true, ExternalThreading=true)] internal delegate void LogMessageEventHandler(LoggingLevels level, LogSwitch category, String message, StackTrace location); // LogSwitchLevelHandlers are triggered when the level of a LogSwitch is modified // NOTE: These are NOT triggered when the log switch setting is changed from the // attached debugger. // [Serializable] internal delegate void LogSwitchLevelHandler(LogSwitch ls, LoggingLevels newLevel); internal static class Log { // Switches allow relatively fine level control of which messages are // actually shown. Normally most debugging messages are not shown - the // user will typically enable those which are relevant to what is being // investigated. // // An attached debugger can enable or disable which messages will // actually be reported to the user through the COM+ debugger // services API. This info is communicated to the runtime so only // desired events are actually reported to the debugger. internal static Hashtable m_Hashtable; private static volatile bool m_fConsoleDeviceEnabled; private static LogMessageEventHandler _LogMessageEventHandler; private static volatile LogSwitchLevelHandler _LogSwitchLevelHandler; private static Object locker; // Constant representing the global switch public static readonly LogSwitch GlobalSwitch; static Log() { m_Hashtable = new Hashtable(); m_fConsoleDeviceEnabled = false; //pConsole = null; //iNumOfMsgHandlers = 0; //iMsgHandlerArraySize = 0; locker = new Object(); // allocate the GlobalSwitch object GlobalSwitch = new LogSwitch ("Global", "Global Switch for this log"); GlobalSwitch.MinimumLevel = LoggingLevels.ErrorLevel; } public static void AddOnLogMessage(LogMessageEventHandler handler) { lock (locker) _LogMessageEventHandler = (LogMessageEventHandler) MulticastDelegate.Combine(_LogMessageEventHandler, handler); } public static void RemoveOnLogMessage(LogMessageEventHandler handler) { lock (locker) _LogMessageEventHandler = (LogMessageEventHandler) MulticastDelegate.Remove(_LogMessageEventHandler, handler); } public static void AddOnLogSwitchLevel(LogSwitchLevelHandler handler) { lock (locker) _LogSwitchLevelHandler = (LogSwitchLevelHandler) MulticastDelegate.Combine(_LogSwitchLevelHandler, handler); } public static void RemoveOnLogSwitchLevel(LogSwitchLevelHandler handler) { lock (locker) _LogSwitchLevelHandler = (LogSwitchLevelHandler) MulticastDelegate.Remove(_LogSwitchLevelHandler, handler); } internal static void InvokeLogSwitchLevelHandlers (LogSwitch ls, LoggingLevels newLevel) { LogSwitchLevelHandler handler = _LogSwitchLevelHandler; if (handler != null) handler(ls, newLevel); } // Property to Enable/Disable ConsoleDevice. Enabling the console device // adds the console device as a log output, causing any // log messages which make it through filters to be written to the // application console. The console device is enabled by default if the // ??? registry entry or ??? environment variable is set. public static bool IsConsoleEnabled { get { return m_fConsoleDeviceEnabled; } set { m_fConsoleDeviceEnabled = value; } } // Generates a log message. If its switch (or a parent switch) allows the // level for the message, it is "broadcast" to all of the log // devices. // public static void LogMessage(LoggingLevels level, String message) { LogMessage (level, GlobalSwitch, message); } // Generates a log message. If its switch (or a parent switch) allows the // level for the message, it is "broadcast" to all of the log // devices. // [ResourceExposure(ResourceScope.None)] [ResourceConsumption(ResourceScope.Process, ResourceScope.Process)] public static void LogMessage(LoggingLevels level, LogSwitch logswitch, String message) { if (logswitch == null) throw new ArgumentNullException ("LogSwitch"); if (level < 0) throw new ArgumentOutOfRangeException("level", Environment.GetResourceString("ArgumentOutOfRange_NeedNonNegNum")); Contract.EndContractBlock(); // Is logging for this level for this switch enabled? if (logswitch.CheckLevel (level) == true) { // Send message for logging // first send it to the debugger Debugger.Log ((int) level, logswitch.strName, message); // Send to the console device if (m_fConsoleDeviceEnabled) { Console.Write(message); } } } /* * Following are convenience entry points; all go through Log() * Note that the (Switch switch, String message) variations * are preferred. */ public static void Trace(LogSwitch logswitch, String message) { LogMessage (LoggingLevels.TraceLevel0, logswitch, message); } public static void Trace(String switchname, String message) { LogSwitch ls; ls = LogSwitch.GetSwitch (switchname); LogMessage (LoggingLevels.TraceLevel0, ls, message); } public static void Trace(String message) { LogMessage (LoggingLevels.TraceLevel0, GlobalSwitch, message); } public static void Status(LogSwitch logswitch, String message) { LogMessage (LoggingLevels.StatusLevel0, logswitch, message); } public static void Status(String switchname, String message) { LogSwitch ls; ls = LogSwitch.GetSwitch (switchname); LogMessage (LoggingLevels.StatusLevel0, ls, message); } public static void Status(String message) { LogMessage (LoggingLevels.StatusLevel0, GlobalSwitch, message); } public static void Warning(LogSwitch logswitch, String message) { LogMessage (LoggingLevels.WarningLevel, logswitch, message); } public static void Warning(String switchname, String message) { LogSwitch ls; ls = LogSwitch.GetSwitch (switchname); LogMessage (LoggingLevels.WarningLevel, ls, message); } public static void Warning(String message) { LogMessage (LoggingLevels.WarningLevel, GlobalSwitch, message); } public static void Error(LogSwitch logswitch, String message) { LogMessage (LoggingLevels.ErrorLevel, logswitch, message); } public static void Error(String switchname, String message) { LogSwitch ls; ls = LogSwitch.GetSwitch (switchname); LogMessage (LoggingLevels.ErrorLevel, ls, message); } public static void Error(String message) { LogMessage (LoggingLevels.ErrorLevel, GlobalSwitch, message); } public static void Panic(String message) { LogMessage (LoggingLevels.PanicLevel, GlobalSwitch, message); } // Native method to inform the EE about the creation of a new LogSwitch [System.Security.SecurityCritical] // auto-generated [ResourceExposure(ResourceScope.None)] [MethodImplAttribute(MethodImplOptions.InternalCall)] internal static extern void AddLogSwitch(LogSwitch logSwitch); [System.Security.SecurityCritical] // auto-generated [ResourceExposure(ResourceScope.None)] [MethodImplAttribute(MethodImplOptions.InternalCall)] internal static extern void ModifyLogSwitch (int iNewLevel, String strSwitchName, String strParentName); } }