//===-- GDBRemoteCommunicationServer.cpp ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include #include "lldb/Host/Config.h" #include "GDBRemoteCommunicationServer.h" // C Includes // C++ Includes #include // Project includes #include "ProcessGDBRemoteLog.h" #include "Utility/StringExtractorGDBRemote.h" #include "lldb/Utility/StreamString.h" using namespace lldb; using namespace lldb_private; using namespace lldb_private::process_gdb_remote; GDBRemoteCommunicationServer::GDBRemoteCommunicationServer( const char *comm_name, const char *listener_name) : GDBRemoteCommunication(comm_name, listener_name), m_exit_now(false) { RegisterPacketHandler( StringExtractorGDBRemote::eServerPacketType_QEnableErrorStrings, [this](StringExtractorGDBRemote packet, Status &error, bool &interrupt, bool &quit) { return this->Handle_QErrorStringEnable(packet); }); } GDBRemoteCommunicationServer::~GDBRemoteCommunicationServer() {} void GDBRemoteCommunicationServer::RegisterPacketHandler( StringExtractorGDBRemote::ServerPacketType packet_type, PacketHandler handler) { m_packet_handlers[packet_type] = std::move(handler); } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::GetPacketAndSendResponse( Timeout timeout, Status &error, bool &interrupt, bool &quit) { StringExtractorGDBRemote packet; PacketResult packet_result = WaitForPacketNoLock(packet, timeout, false); if (packet_result == PacketResult::Success) { const StringExtractorGDBRemote::ServerPacketType packet_type = packet.GetServerPacketType(); switch (packet_type) { case StringExtractorGDBRemote::eServerPacketType_nack: case StringExtractorGDBRemote::eServerPacketType_ack: break; case StringExtractorGDBRemote::eServerPacketType_invalid: error.SetErrorString("invalid packet"); quit = true; break; case StringExtractorGDBRemote::eServerPacketType_unimplemented: packet_result = SendUnimplementedResponse(packet.GetStringRef().c_str()); break; default: auto handler_it = m_packet_handlers.find(packet_type); if (handler_it == m_packet_handlers.end()) packet_result = SendUnimplementedResponse(packet.GetStringRef().c_str()); else packet_result = handler_it->second(packet, error, interrupt, quit); break; } } else { if (!IsConnected()) { error.SetErrorString("lost connection"); quit = true; } else { error.SetErrorString("timeout"); } } // Check if anything occurred that would force us to want to exit. if (m_exit_now) quit = true; return packet_result; } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::SendUnimplementedResponse(const char *) { // TODO: Log the packet we aren't handling... return SendPacketNoLock(""); } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::SendErrorResponse(uint8_t err) { char packet[16]; int packet_len = ::snprintf(packet, sizeof(packet), "E%2.2x", err); assert(packet_len < (int)sizeof(packet)); return SendPacketNoLock(llvm::StringRef(packet, packet_len)); } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::SendErrorResponse(const Status &error) { if (m_send_error_strings) { lldb_private::StreamString packet; packet.Printf("E%2.2x;", static_cast(error.GetError())); packet.PutCStringAsRawHex8(error.AsCString()); return SendPacketNoLock(packet.GetString()); } else return SendErrorResponse(error.GetError()); } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::Handle_QErrorStringEnable( StringExtractorGDBRemote &packet) { m_send_error_strings = true; return SendOKResponse(); } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::SendIllFormedResponse( const StringExtractorGDBRemote &failed_packet, const char *message) { Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS)); if (log) log->Printf("GDBRemoteCommunicationServer::%s: ILLFORMED: '%s' (%s)", __FUNCTION__, failed_packet.GetStringRef().c_str(), message ? message : ""); return SendErrorResponse(0x03); } GDBRemoteCommunication::PacketResult GDBRemoteCommunicationServer::SendOKResponse() { return SendPacketNoLock("OK"); } bool GDBRemoteCommunicationServer::HandshakeWithClient() { return GetAck() == PacketResult::Success; }