System.ServiceModel 4.0.0.0 System.Object The class exposes all of the Message Queuing message properties that you can set when you send a message or read a message that has been received using the integration channel. The class also enables you to set Message Queuing message properties, and is the recommended way to set Message Queuing message properties. When you use the channels and messages infrastructure to create a message and send it over an integration channel, you can use the class as a property of the message so that the integration channel can retrieve the message properties and format the message as a Message Queuing message and send it on the wire. Represents the Message Queuing (MSMQ) integration properties for a message. Constructor 4.0.0.0 To be added. Initializes a new instance of the class. Property 4.0.0.0 System.Nullable<System.Messaging.AcknowledgeTypes> To be added. To be added. Gets or sets the acknowledgment type to return to the sending application. Property 4.0.0.0 System.Nullable<System.Messaging.Acknowledgment> To be added. Possible values that this property can be set to are defined by . The value can be used to verify the status of the original message when you receive a message from an administration queue. Gets the acknowledgment message that Message Queuing (MSMQ) generates. Property 4.0.0.0 System.Uri To be added. The acknowledgment messages sent to the administration queue can indicate whether the original message reached its destination queue and whether it was removed from the queue. Gets or sets the queue that receives the acknowledgment messages that Message Queuing (MSMQ) generates. Property 4.0.0.0 System.Nullable<System.Int32> To be added. Contains application-specific information that you can use to organize different types of messages. For example, you can use application-specific indexes. Specifies additional application-specific information. Property 4.0.0.0 System.Nullable<System.DateTime> To be added. To be added. Gets or sets the time that the message arrived in the destination queue. Property 4.0.0.0 System.Nullable<System.Boolean> To be added. Gets a value that indicates whether the message was authenticated. Gets or sets whether the message was authenticated. Property 4.0.0.0 System.Object To be added. To be added. Gets or sets the content of the message. Property 4.0.0.0 System.Nullable<System.Int32> To be added. Message Queuing (MSMQ) recognizes the body contents as an object or as a serialized stream. The body type indicates the type of the object within the body of the message. Gets or sets the type of data that the message body contains. Property 4.0.0.0 System.String To be added. When Message Queuing (MSMQ) generates an acknowledgment or report message, it uses the correlation identifier to specify the message identifier of the original message. In this manner, the correlation identifier ties the report or acknowledgment message to the original message. The sending application can then match the acknowledgment or report with the original message by using the correlation identifier to verify the original message's identity. Gets or sets the message identifier used by acknowledgment, report, and response messages to reference the original message. Property 4.0.0.0 System.Uri To be added. Most commonly used to determine the original destination of a message that arrived in a journal or dead-letter queue. Gets or sets the intended destination queue for the message. Property 4.0.0.0 System.Byte[] To be added. Provides for application-defined information, such as a large binary object, that is associated with the message. Gets or sets additional, application-defined information associated with the message. Method 4.0.0.0 System.ServiceModel.MsmqIntegration.MsmqIntegrationMessageProperty To be added. Gets the for a given message. A object that contains the Message Queuing integration properties for the specified message. The message for which the Message Queuing (MSMQ) integration message properties are to be retrieved. Property 4.0.0.0 System.String To be added. Message Queuing (MSMQ) generates a message identifier when the message is sent. The identifier is composed of 20 bytes and includes two items: the machine GUID of the sending computer and a unique identifier for the message on the computer. The combination of the two items produces a message identifier that is unique on the network. Message Queuing generates message identifiers for all messages, including acknowledgment and report messages. An acknowledgment message is generally sent by Message Queuing in response to the arrival or failure of an original sent message. Gets the message's identifier. Property 4.0.0.0 System.String To be added. You can use a message label for several purposes. For example, you can use it for display purposes or to selectively process messages based on the label value. It is not necessary to make the label unique across messages. Message queue and message labels represent an application-defined value that can help identify the queue or message in human-readable terms. It is the responsibility of the application to interpret the label contents, which have no intrinsic meaning to Message Queuing. Gets or sets an application-defined Unicode string that describes the message. Property 4.0.0.0 System.Nullable<System.Messaging.MessageType> To be added. Message Queuing (MSMQ) typically sets this property when it sends the message. A Message Queuing message can be one of the following types: Normal, which is either a typical message sent from an application to a queue, or a response message returned to the sending application. Acknowledgment, which Message Queuing generates whenever the sending application requests one. For example, Message Queuing can generate positive or negative messages to indicate that the original message arrived or was read. Message Queuing returns the appropriate acknowledgment message to the administration queue specified by the sending application. Report, which is generated whenever a report queue is defined at the source Queue Manager. When tracing is enabled, Message Queuing sends a report message to the Message Queuing report queue each time the original message enters or leaves a Message Queuing server. Gets the message type: Normal, Acknowledgment, or Report. Field 4.0.0.0 System.String To be added. The constant value "MsmqIntegrationMessageProperty". Property 4.0.0.0 System.Nullable<System.Messaging.MessagePriority> To be added. Priority affects how Message Queuing (MSMQ) handles the message both while it is en route and once it reaches its destination. Higher-priority messages are given preference during routing and inserted toward the front of the destination queue. Messages with the same priority are placed in the queue according to their arrival time. Gets or sets the message priority, which determines where in the queue the message is placed. Property 4.0.0.0 System.Uri To be added. Identifies the queue that receives application-generated response messages, which the receiving application returns to the sending application. The sending application specifies response queues when the application sends its messages. Any available queue can be specified as a response queue. Messages returned to the response queue are application-specific. The application must define the contents of the messages as well as the action to take upon receipt of a message. Gets or sets the queue that receives application-generated response messages. Property 4.0.0.0 System.Byte[] To be added. To be added. Gets the identifier of the sending user. Property 4.0.0.0 System.Nullable<System.DateTime> To be added. The sent time is adjusted to the local time of the computer on which the message was created. This time zone can be different from those of the source and destination queues. Gets the date and time on the sending computer that the message was sent by the source queue manager. Property 4.0.0.0 System.Nullable<System.TimeSpan> To be added. If the interval specified by the property expires before the message reaches its destination, MSMQ discards the message depending on the behavior indicated by the DeadLetterQueue property on the binding. Gets or sets the maximum amount of time for the message to reach the queue.