//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // // [....] // [....] //------------------------------------------------------------------------------ namespace System.Data.SqlClient { using System; using System.Collections.Generic; using System.Data.Common; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security; using System.Security.Permissions; using System.Threading; using System.Runtime.ConstrainedExecution; internal sealed class SNILoadHandle : SafeHandle { internal static readonly SNILoadHandle SingletonInstance = new SNILoadHandle(); internal readonly SNINativeMethodWrapper.SqlAsyncCallbackDelegate ReadAsyncCallbackDispatcher = new SNINativeMethodWrapper.SqlAsyncCallbackDelegate(ReadDispatcher); internal readonly SNINativeMethodWrapper.SqlAsyncCallbackDelegate WriteAsyncCallbackDispatcher = new SNINativeMethodWrapper.SqlAsyncCallbackDelegate(WriteDispatcher); private readonly UInt32 _sniStatus = TdsEnums.SNI_UNINITIALIZED; private readonly EncryptionOptions _encryptionOption; private SNILoadHandle() : base(IntPtr.Zero, true) { // SQL BU DT 346588 - from security review - SafeHandle guarantees this is only called once. // The reason for the safehandle is guaranteed initialization and termination of SNI to // ensure SNI terminates and cleans up properly. RuntimeHelpers.PrepareConstrainedRegions(); try {} finally { _sniStatus = SNINativeMethodWrapper.SNIInitialize(); UInt32 value = 0; // VSDevDiv 479597: If initialize fails, don't call QueryInfo. if (TdsEnums.SNI_SUCCESS == _sniStatus) { // Query OS to find out whether encryption is supported. SNINativeMethodWrapper.SNIQueryInfo(SNINativeMethodWrapper.QTypes.SNI_QUERY_CLIENT_ENCRYPT_POSSIBLE, ref value); } _encryptionOption = (value == 0) ? EncryptionOptions.NOT_SUP : EncryptionOptions.OFF; base.handle = (IntPtr) 1; // Initialize to non-zero dummy variable. } } public override bool IsInvalid { get { return (IntPtr.Zero == base.handle); } } override protected bool ReleaseHandle() { if (base.handle != IntPtr.Zero) { if (TdsEnums.SNI_SUCCESS == _sniStatus) { LocalDBAPI.ReleaseDLLHandles(); SNINativeMethodWrapper.SNITerminate(); } base.handle = IntPtr.Zero; } return true; } public UInt32 SNIStatus { get { return _sniStatus; } } public EncryptionOptions Options { get { return _encryptionOption; } } static private void ReadDispatcher(IntPtr key, IntPtr packet, UInt32 error) { // This is the app-domain dispatcher for all async read callbacks, It // simply gets the state object from the key that it is passed, and // calls the state object's read callback. Debug.Assert(IntPtr.Zero != key, "no key passed to read callback dispatcher?"); if (IntPtr.Zero != key) { // NOTE: we will get a null ref here if we don't get a key that // contains a GCHandle to TDSParserStateObject; that is // very bad, and we want that to occur so we can catch it. GCHandle gcHandle = (GCHandle)key; TdsParserStateObject stateObj = (TdsParserStateObject)gcHandle.Target; if (null != stateObj) { stateObj.ReadAsyncCallback(IntPtr.Zero, packet, error); } } } static private void WriteDispatcher(IntPtr key, IntPtr packet, UInt32 error) { // This is the app-domain dispatcher for all async write callbacks, It // simply gets the state object from the key that it is passed, and // calls the state object's write callback. Debug.Assert(IntPtr.Zero != key, "no key passed to write callback dispatcher?"); if (IntPtr.Zero != key) { // NOTE: we will get a null ref here if we don't get a key that // contains a GCHandle to TDSParserStateObject; that is // very bad, and we want that to occur so we can catch it. GCHandle gcHandle = (GCHandle)key; TdsParserStateObject stateObj = (TdsParserStateObject)gcHandle.Target; if (null != stateObj) { stateObj.WriteAsyncCallback(IntPtr.Zero, packet, error); } } } } internal sealed class SNIHandle : SafeHandle { private readonly UInt32 _status = TdsEnums.SNI_UNINITIALIZED; private readonly bool _fSync = false; // creates a physical connection internal SNIHandle( SNINativeMethodWrapper.ConsumerInfo myInfo, string serverName, byte[] spnBuffer, bool ignoreSniOpenTimeout, int timeout, out byte[] instanceName, bool flushCache, bool fSync, bool fParallel, TransparentNetworkResolutionState transparentNetworkResolutionState, int totalTimeout) : base(IntPtr.Zero, true) { RuntimeHelpers.PrepareConstrainedRegions(); try {} finally { _fSync = fSync; instanceName = new byte[256]; // Size as specified by netlibs. if (ignoreSniOpenTimeout) { // timeout = Timeout.Infinite; // -1 == native SNIOPEN_TIMEOUT_VALUE / INFINITE } int transparentNetworkResolutionStateNo = (int)transparentNetworkResolutionState; _status = SNINativeMethodWrapper.SNIOpenSyncEx(myInfo, serverName, ref base.handle, spnBuffer, instanceName, flushCache, fSync, timeout, fParallel, transparentNetworkResolutionStateNo, totalTimeout); } } // constructs SNI Handle for MARS session internal SNIHandle(SNINativeMethodWrapper.ConsumerInfo myInfo, SNIHandle parent) : base(IntPtr.Zero, true) { RuntimeHelpers.PrepareConstrainedRegions(); try {} finally { _status = SNINativeMethodWrapper.SNIOpenMarsSession(myInfo, parent, ref base.handle, parent._fSync); } } public override bool IsInvalid { get { return (IntPtr.Zero == base.handle); } } override protected bool ReleaseHandle() { // NOTE: The SafeHandle class guarantees this will be called exactly once. IntPtr ptr = base.handle; base.handle = IntPtr.Zero; if (IntPtr.Zero != ptr) { if (0 != SNINativeMethodWrapper.SNIClose(ptr)) { return false; // SNIClose should never fail. } } return true; } internal UInt32 Status { get { return _status; } } } internal sealed class SNIPacket : SafeHandle { internal SNIPacket(SafeHandle sniHandle) : base(IntPtr.Zero, true) { SNINativeMethodWrapper.SNIPacketAllocate(sniHandle, SNINativeMethodWrapper.IOType.WRITE, ref base.handle); if (IntPtr.Zero == base.handle) { throw SQL.SNIPacketAllocationFailure(); } } public override bool IsInvalid { get { return (IntPtr.Zero == base.handle); } } override protected bool ReleaseHandle() { // NOTE: The SafeHandle class guarantees this will be called exactly once. IntPtr ptr = base.handle; base.handle = IntPtr.Zero; if (IntPtr.Zero != ptr) { SNINativeMethodWrapper.SNIPacketRelease(ptr); } return true; } } internal sealed class WritePacketCache : IDisposable { private bool _disposed; private Stack _packets; public WritePacketCache() { _disposed = false; _packets = new Stack(); } public SNIPacket Take(SNIHandle sniHandle) { SNIPacket packet; if (_packets.Count > 0) { // Success - reset the packet packet = _packets.Pop(); SNINativeMethodWrapper.SNIPacketReset(sniHandle, SNINativeMethodWrapper.IOType.WRITE, packet, SNINativeMethodWrapper.ConsumerNumber.SNI_Consumer_SNI); } else { // Failed to take a packet - create a new one packet = new SNIPacket(sniHandle); } return packet; } public void Add(SNIPacket packet) { if (!_disposed) { _packets.Push(packet); } else { // If we're disposed, then get rid of any packets added to us packet.Dispose(); } } public void Clear() { while (_packets.Count > 0) { _packets.Pop().Dispose(); } } public void Dispose() { if (!_disposed) { _disposed = true; Clear(); } } } }