System
4.0.0.0
System.Object
To be added.
Used for accessing the information in the WebSocket handshake.
Constructor
4.0.0.0
To be added.
Creates an instance of the class.
Property
4.0.0.0
System.Net.CookieCollection
To be added.
To be added.
The cookies that were passed to the server during the opening handshake.
Property
4.0.0.0
System.Collections.Specialized.NameValueCollection
To be added.
To be added.
The HTTP headers that were sent to the server during the opening handshake.
Property
4.0.0.0
System.Boolean
To be added.
To be added.
Whether the WebSocket client is authenticated.
Property
4.0.0.0
System.Boolean
To be added.
To be added.
Whether the WebSocket client connected from the local machine.
Property
4.0.0.0
System.Boolean
To be added.
To be added.
Whether the WebSocket connection is secured using Secure Sockets Layer (SSL).
Property
4.0.0.0
System.String
To be added.
To be added.
The value of the Origin HTTP header included in the opening handshake.
Property
4.0.0.0
System.Uri
To be added.
To be added.
The URI requested by the WebSocket client.
Property
4.0.0.0
System.String
To be added.
To be added.
The value of the SecWebSocketKey HTTP header included in the opening handshake.
Property
4.0.0.0
System.Collections.Generic.IEnumerable<System.String>
To be added.
To be added.
The value of the SecWebSocketKey HTTP header included in the opening handshake.
Property
4.0.0.0
System.String
To be added.
To be added.
The list of subprotocols requested by the WebSocket client.
Property
4.0.0.0
System.Security.Principal.IPrincipal
To be added.
To be added.
An object used to obtain identity, authentication information, and security roles for the WebSocket client.
Property
4.0.0.0
System.Net.WebSockets.WebSocket
To be added.
To be added.
The WebSocket instance used to interact (send/receive/close/etc) with the WebSocket connection.