; RUN: opt < %s -instcombine -mtriple=x86_64-apple-macosx -mcpu=core-avx2 -S | FileCheck %s define <2 x double> @constant_blendvpd(<2 x double> %xy, <2 x double> %ab) { ; CHECK-LABEL: @constant_blendvpd( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x double> %ab, <2 x double> %xy, <2 x i32> <i32 0, i32 3> ; CHECK-NEXT: ret <2 x double> [[TMP1]] ; %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %ab, <2 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00>) ret <2 x double> %1 } define <2 x double> @constant_blendvpd_zero(<2 x double> %xy, <2 x double> %ab) { ; CHECK-LABEL: @constant_blendvpd_zero ; CHECK-NEXT: ret <2 x double> %xy %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %ab, <2 x double> zeroinitializer) ret <2 x double> %1 } define <2 x double> @constant_blendvpd_dup(<2 x double> %xy, <2 x double> %sel) { ; CHECK-LABEL: @constant_blendvpd_dup ; CHECK-NEXT: ret <2 x double> %xy %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %xy, <2 x double> %sel) ret <2 x double> %1 } define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) { ; CHECK-LABEL: @constant_blendvps( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> %abcd, <4 x float> %xyzw, <4 x i32> <i32 4, i32 5, i32 6, i32 3> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>) ret <4 x float> %1 } define <4 x float> @constant_blendvps_zero(<4 x float> %xyzw, <4 x float> %abcd) { ; CHECK-LABEL: @constant_blendvps_zero ; CHECK-NEXT: ret <4 x float> %xyzw %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> zeroinitializer) ret <4 x float> %1 } define <4 x float> @constant_blendvps_dup(<4 x float> %xyzw, <4 x float> %sel) { ; CHECK-LABEL: @constant_blendvps_dup ; CHECK-NEXT: ret <4 x float> %xyzw %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %xyzw, <4 x float> %sel) ret <4 x float> %1 } define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) { ; CHECK-LABEL: @constant_pblendvb( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i8> %abcd, <16 x i8> %xyzw, <16 x i32> <i32 16, i32 17, i32 2, i32 19, i32 4, i32 5, i32 6, i32 23, i32 24, i32 25, i32 10, i32 27, i32 12, i32 13, i32 14, i32 31> ; CHECK-NEXT: ret <16 x i8> [[TMP1]] ; %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>) ret <16 x i8> %1 } define <16 x i8> @constant_pblendvb_zero(<16 x i8> %xyzw, <16 x i8> %abcd) { ; CHECK-LABEL: @constant_pblendvb_zero ; CHECK-NEXT: ret <16 x i8> %xyzw %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> zeroinitializer) ret <16 x i8> %1 } define <16 x i8> @constant_pblendvb_dup(<16 x i8> %xyzw, <16 x i8> %sel) { ; CHECK-LABEL: @constant_pblendvb_dup ; CHECK-NEXT: ret <16 x i8> %xyzw %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %xyzw, <16 x i8> %sel) ret <16 x i8> %1 } define <4 x double> @constant_blendvpd_avx(<4 x double> %xy, <4 x double> %ab) { ; CHECK-LABEL: @constant_blendvpd_avx( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> %ab, <4 x double> %xy, <4 x i32> <i32 0, i32 5, i32 2, i32 7> ; CHECK-NEXT: ret <4 x double> [[TMP1]] ; %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %ab, <4 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00, double 0xFFFFFFFFE0000000, double 0.000000e+00>) ret <4 x double> %1 } define <4 x double> @constant_blendvpd_avx_zero(<4 x double> %xy, <4 x double> %ab) { ; CHECK-LABEL: @constant_blendvpd_avx_zero ; CHECK-NEXT: ret <4 x double> %xy %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %ab, <4 x double> zeroinitializer) ret <4 x double> %1 } define <4 x double> @constant_blendvpd_avx_dup(<4 x double> %xy, <4 x double> %sel) { ; CHECK-LABEL: @constant_blendvpd_avx_dup ; CHECK-NEXT: ret <4 x double> %xy %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %xy, <4 x double> %sel) ret <4 x double> %1 } define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) { ; CHECK-LABEL: @constant_blendvps_avx( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> %abcd, <8 x float> %xyzw, <8 x i32> <i32 8, i32 9, i32 10, i32 3, i32 12, i32 13, i32 14, i32 7> ; CHECK-NEXT: ret <8 x float> [[TMP1]] ; %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>) ret <8 x float> %1 } define <8 x float> @constant_blendvps_avx_zero(<8 x float> %xyzw, <8 x float> %abcd) { ; CHECK-LABEL: @constant_blendvps_avx_zero ; CHECK-NEXT: ret <8 x float> %xyzw %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> zeroinitializer) ret <8 x float> %1 } define <8 x float> @constant_blendvps_avx_dup(<8 x float> %xyzw, <8 x float> %sel) { ; CHECK-LABEL: @constant_blendvps_avx_dup ; CHECK-NEXT: ret <8 x float> %xyzw %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %xyzw, <8 x float> %sel) ret <8 x float> %1 } define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) { ; CHECK-LABEL: @constant_pblendvb_avx2( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <32 x i8> %abcd, <32 x i8> %xyzw, <32 x i32> <i32 32, i32 33, i32 2, i32 35, i32 4, i32 5, i32 6, i32 39, i32 40, i32 41, i32 10, i32 43, i32 12, i32 13, i32 14, i32 47, i32 48, i32 49, i32 18, i32 51, i32 20, i32 21, i32 22, i32 55, i32 56, i32 57, i32 26, i32 59, i32 28, i32 29, i32 30, i32 63> ; CHECK-NEXT: ret <32 x i8> [[TMP1]] ; %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd, <32 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>) ret <32 x i8> %1 } define <32 x i8> @constant_pblendvb_avx2_zero(<32 x i8> %xyzw, <32 x i8> %abcd) { ; CHECK-LABEL: @constant_pblendvb_avx2_zero ; CHECK-NEXT: ret <32 x i8> %xyzw %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd, <32 x i8> zeroinitializer) ret <32 x i8> %1 } define <32 x i8> @constant_pblendvb_avx2_dup(<32 x i8> %xyzw, <32 x i8> %sel) { ; CHECK-LABEL: @constant_pblendvb_avx2_dup ; CHECK-NEXT: ret <32 x i8> %xyzw %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %xyzw, <32 x i8> %sel) ret <32 x i8> %1 } declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>) declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) declare <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8>, <32 x i8>, <32 x i8>) declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)