// // Literal.cs // // Authors: // Alexander Chebaturkin (chebaturkin@gmail.com) // // Copyright (C) 2011 Alexander Chebaturkin // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // namespace Mono.CodeContracts.Static.AST { sealed class Literal : Expression { public static readonly Literal Null = new Literal (null); public readonly object Value; public Literal () : base (NodeType.Literal) { } public Literal (object value) : base (NodeType.Literal) { this.Value = value; } public Literal (object value, TypeNode type) : base (NodeType.Literal) { this.Value = value; this.type = type; } public override string ToString () { return string.Format ("Literal({0})", this.Value ?? ""); } } }