// // // Mono.Cairo drawing samples using GTK# as drawing surface // Autor: Jordi Mas . Based on work from Owen Taylor // Hisham Mardam Bey // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using Cairo; using Gtk; public class GtkCairo { static DrawingArea a; static void Main () { Application.Init (); Gtk.Window w = new Gtk.Window ("Mono.Cairo Circles demo"); a = new CairoGraphic (); Box box = new HBox (true, 0); box.Add (a); w.Add (box); w.Resize (500,500); w.ShowAll (); Application.Run (); } } public class CairoGraphic : DrawingArea { static readonly double M_PI = 3.14159265358979323846; static void oval_path (Cairo.Context gr, double xc, double yc, double xr, double yr) { gr.Translate (xc, yc); gr.Scale (1.0, yr / xr); gr.MoveTo (new PointD (xr, 0.0) ); gr.Arc (0, 0, xr, 0, 2 * M_PI); gr.ClosePath (); } /* * Draw a red, green, and blue circle equally spaced inside * the larger circle of radius r at (xc, yc) */ static void draw_3circles (Cairo.Context gr, double xc, double yc, double radius) { double subradius = radius * (2 / 3.0 - 0.1); gr.Color = new Color (1, 0, 0, 0.5); oval_path (gr, xc + radius / 3 * Math.Cos (M_PI * (0.5)), yc - radius / 3 * Math.Sin (M_PI * (0.5)), subradius, subradius); gr.Fill (); gr.Color = new Color (0, 1, 0, 0.5); oval_path (gr, xc + radius / 3 * Math.Cos (M_PI * (0.5 + 2/.3)), yc - radius / 3 * Math.Sin (M_PI * (0.5 + 2/.3)), subradius, subradius); gr.Fill (); gr.Color = new Color (0, 0, 1, 0.5); oval_path (gr, xc + radius / 3 * Math.Cos (M_PI * (0.5 + 4/.3)), yc - radius / 3 * Math.Sin (M_PI * (0.5 + 4/.3)), subradius, subradius); gr.Fill (); } static void draw (Cairo.Context gr, int width, int height) { Surface overlay, punch, circles; /* Fill the background */ double radius = 0.5 * (width < height ? width : height) - 10; double xc = width / 2; double yc = height / 2; Surface target = gr.Target; overlay = target.CreateSimilar (Content.ColorAlpha, width, height); punch = target.CreateSimilar (Content.Alpha, width, height); circles = target.CreateSimilar (Content.ColorAlpha, width, height); gr.Save (); gr.Target = overlay; /* Draw a black circle on the overlay */ gr.Color = new Color (0, 0, 0, 1); oval_path (gr, xc, yc, radius, radius); gr.Fill (); gr.Save (); gr.Target = punch; /* Draw 3 circles to the punch surface, then cut * that out of the main circle in the overlay */ draw_3circles (gr, xc, yc, radius); gr.Restore (); gr.Operator = Operator.DestOut; punch.Show (gr, width, height); /* Now draw the 3 circles in a subgroup again * at half intensity, and use OperatorAdd to join up * without seams. */ gr.Save (); gr.Target = circles; //gr.Alpha = 0.5; gr.Operator = Operator.Over; draw_3circles (gr, xc, yc, radius); gr.Restore (); gr.Operator = Operator.Add; circles.Show (gr, width, height); gr.Restore (); overlay.Show (gr, width, height); } protected override bool OnExposeEvent (Gdk.EventExpose args) { Gdk.Window win = args.Window; //Gdk.Rectangle area = args.Area; Cairo.Context g = Gdk.Context.CreateDrawable (win); int x, y, w, h, d; win.GetGeometry(out x, out y, out w, out h, out d); draw (g, w, h); return true; } }