//===-- TargetThreadWindows.cpp----------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Core/State.h" #include "lldb/Host/HostInfo.h" #include "lldb/Host/HostNativeThreadBase.h" #include "lldb/Host/windows/HostThreadWindows.h" #include "lldb/Host/windows/windows.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/Logging.h" #include "ProcessWindows.h" #include "ProcessWindowsLog.h" #include "TargetThreadWindows.h" #include "UnwindLLDB.h" #if defined(_WIN64) #include "x64/RegisterContextWindows_x64.h" #else #include "x86/RegisterContextWindows_x86.h" #endif using namespace lldb; using namespace lldb_private; TargetThreadWindows::TargetThreadWindows(ProcessWindows &process, const HostThread &thread) : Thread(process, thread.GetNativeThread().GetThreadId()), m_host_thread(thread) {} TargetThreadWindows::~TargetThreadWindows() { DestroyThread(); } void TargetThreadWindows::RefreshStateAfterStop() { ::SuspendThread(m_host_thread.GetNativeThread().GetSystemHandle()); SetState(eStateStopped); GetRegisterContext()->InvalidateIfNeeded(false); } void TargetThreadWindows::WillResume(lldb::StateType resume_state) {} void TargetThreadWindows::DidStop() {} RegisterContextSP TargetThreadWindows::GetRegisterContext() { if (!m_reg_context_sp) m_reg_context_sp = CreateRegisterContextForFrameIndex(0); return m_reg_context_sp; } RegisterContextSP TargetThreadWindows::CreateRegisterContextForFrame(StackFrame *frame) { return CreateRegisterContextForFrameIndex(frame->GetConcreteFrameIndex()); } RegisterContextSP TargetThreadWindows::CreateRegisterContextForFrameIndex(uint32_t idx) { if (!m_reg_context_sp) { ArchSpec arch = HostInfo::GetArchitecture(); switch (arch.GetMachine()) { case llvm::Triple::x86: #if defined(_WIN64) // FIXME: This is a Wow64 process, create a RegisterContextWindows_Wow64 #else m_reg_context_sp.reset(new RegisterContextWindows_x86(*this, idx)); #endif break; case llvm::Triple::x86_64: #if defined(_WIN64) m_reg_context_sp.reset(new RegisterContextWindows_x64(*this, idx)); #else // LLDB is 32-bit, but the target process is 64-bit. We probably can't debug // this. #endif default: break; } } return m_reg_context_sp; } bool TargetThreadWindows::CalculateStopInfo() { SetStopInfo(m_stop_info_sp); return true; } Unwind *TargetThreadWindows::GetUnwinder() { // FIXME: Implement an unwinder based on the Windows unwinder exposed through // DIA SDK. if (m_unwinder_ap.get() == NULL) m_unwinder_ap.reset(new UnwindLLDB(*this)); return m_unwinder_ap.get(); } bool TargetThreadWindows::DoResume() { StateType resume_state = GetTemporaryResumeState(); StateType current_state = GetState(); if (resume_state == current_state) return true; if (resume_state == eStateStepping) { uint32_t flags_index = GetRegisterContext()->ConvertRegisterKindToRegisterNumber( eRegisterKindGeneric, LLDB_REGNUM_GENERIC_FLAGS); uint64_t flags_value = GetRegisterContext()->ReadRegisterAsUnsigned(flags_index, 0); flags_value |= 0x100; // Set the trap flag on the CPU GetRegisterContext()->WriteRegisterFromUnsigned(flags_index, flags_value); } if (resume_state == eStateStepping || resume_state == eStateRunning) { DWORD previous_suspend_count = 0; HANDLE thread_handle = m_host_thread.GetNativeThread().GetSystemHandle(); do { previous_suspend_count = ::ResumeThread(thread_handle); } while (previous_suspend_count > 0); } return true; }