//===-- NtStructures.h ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_ #define liblldb_Plugins_Process_Windows_Common_NtStructures_h_ #include "lldb/Host/windows/windows.h" // This describes the layout of a TEB (Thread Environment Block) for a 64-bit // process. It's adapted from the 32-bit TEB in winternl.h. Currently, we care // only about the position of the TlsSlots. struct TEB64 { ULONG64 Reserved1[12]; ULONG64 ProcessEnvironmentBlock; ULONG64 Reserved2[399]; BYTE Reserved3[1952]; ULONG64 TlsSlots[64]; BYTE Reserved4[8]; ULONG64 Reserved5[26]; ULONG64 ReservedForOle; // Windows 2000 only ULONG64 Reserved6[4]; ULONG64 TlsExpansionSlots; }; #endif