// // BlobHeap.cs // // Author: // Jb Evain (jbevain@gmail.com) // // (C) 2005 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // namespace Mono.Cecil.Metadata { using System; using System.Collections; using System.IO; internal class BlobHeap : MetadataHeap { internal BlobHeap (MetadataStream stream) : base (stream, MetadataStream.Blob) { } public byte [] Read (uint index) { return ReadBytesFromStream (index); } public BinaryReader GetReader (uint index) { return new BinaryReader (new MemoryStream (Read (index))); } public override void Accept (IMetadataVisitor visitor) { visitor.VisitBlobHeap (this); } } class ByteArrayEqualityComparer : IHashCodeProvider, IComparer { public static readonly ByteArrayEqualityComparer Instance = new ByteArrayEqualityComparer (); public int GetHashCode (object obj) { byte [] array = (byte []) obj; int hash = 0; for (int i = 0; i < array.Length; i++) hash = (hash * 37) ^ array [i]; return hash; } public int Compare (object a, object b) { byte [] x = (byte []) a; byte [] y = (byte []) b; if (x == null || y == null) return x == y ? 0 : 1; if (x.Length != y.Length) return 1; for (int i = 0; i < x.Length; i++) if (x [i] != y [i]) return 1; return 0; } } }