// ****************************************************************
// Copyright 2007, Charlie Poole
// This is free software licensed under the NUnit license. You may
// obtain a copy of the license at http://nunit.org/?p=license&r=2.4
// ****************************************************************
using System;
using System.Collections;
using System.Reflection;
namespace NUnit.Framework.Constraints
{
///
/// Summary description for PropertyConstraint.
///
public class PropertyConstraint : PrefixConstraint
{
private string name;
private object propValue;
private bool propertyExists;
///
/// Initializes a new instance of the class.
///
/// The name.
/// The constraint to apply to the property.
public PropertyConstraint( string name, Constraint baseConstraint )
: base( baseConstraint )
{
this.name = name;
}
///
/// Test whether the constraint is satisfied by a given value
///
/// The value to be tested
/// True for success, false for failure
public override bool Matches(object actual)
{
this.actual = actual;
// TODO: Should be argument exception?
if ( actual == null ) return false;
PropertyInfo property = actual.GetType().GetProperty( name,
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance );
this.propertyExists = property != null;
if ( !propertyExists ) return false;
if ( baseConstraint == null ) return true;
propValue = property.GetValue( actual, null );
return baseConstraint.Matches( propValue );
}
///
/// Write the constraint description to a MessageWriter
///
/// The writer on which the description is displayed
public override void WriteDescriptionTo(MessageWriter writer)
{
writer.WritePredicate( "Property \"" + name + "\"" );
if ( baseConstraint != null )
baseConstraint.WriteDescriptionTo( writer );
}
///
/// Write the actual value for a failing constraint test to a
/// MessageWriter. The default implementation simply writes
/// the raw value of actual, leaving it to the writer to
/// perform any formatting.
///
/// The writer on which the actual value is displayed
public override void WriteActualValueTo(MessageWriter writer)
{
if ( propertyExists )
writer.WriteActualValue( propValue );
else
writer.WriteActualValue( actual.GetType() );
}
}
}