// ****************************************************************
// Copyright 2007, Charlie Poole
// This is free software licensed under the NUnit license. You may
// obtain a copy of the license at http://nunit.org/?p=license&r=2.4
// ****************************************************************
using System;
using System.Collections;
namespace NUnit.Framework.Constraints
{
///
/// EmptyConstraint tests a whether a string or collection is empty,
/// postponing the decision about which test is applied until the
/// type of the actual argument is known.
///
public class EmptyConstraint : Constraint
{
private Constraint RealConstraint
{
get
{
if ( actual is string )
return new EmptyStringConstraint();
else
return new EmptyCollectionConstraint();
}
}
///
/// Test whether the constraint is satisfied by a given value
///
/// The value to be tested
/// True for success, false for failure
public override bool Matches(object actual)
{
this.actual = actual;
return this.RealConstraint.Matches( actual );
}
///
/// Write the constraint description to a MessageWriter
///
/// The writer on which the description is displayed
public override void WriteDescriptionTo(MessageWriter writer)
{
this.RealConstraint.WriteDescriptionTo( writer );
}
}
}