// // GCTest.cs - NUnit Test Cases for GC // // Authors: // Marek Safar // // Copyright (C) 2016 Xamarin Inc (http://www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; namespace MonoTests.System { [TestFixture] public class GCTest { static class FinalizerHelpers { private static IntPtr aptr; private static unsafe void NoPinActionHelper (int depth, Action act) { // Avoid tail calls int* values = stackalloc int [20]; aptr = new IntPtr (values); if (depth <= 0) { // // When the action is called, this new thread might have not allocated // anything yet in the nursery. This means that the address of the first // object that would be allocated would be at the start of the tlab and // implicitly the end of the previous tlab (address which can be in use // when allocating on another thread, at checking if an object fits in // this other tlab). We allocate a new dummy object to avoid this type // of false pinning for most common cases. // new object (); act (); } else { NoPinActionHelper (depth - 1, act); } } public static void PerformNoPinAction (Action act) { Thread thr = new Thread (() => NoPinActionHelper (128, act)); thr.Start (); thr.Join (); } } class MyFinalizeObject { public volatile static int finalized; ~MyFinalizeObject () { if (finalized++ == 0) { GC.ReRegisterForFinalize (this); } } } static void Run_ReRegisterForFinalizeTest () { var m = new WeakReference (new MyFinalizeObject ()); m.SetTarget (null); } [Test] public void ReRegisterForFinalizeTest () { FinalizerHelpers.PerformNoPinAction (delegate () { Run_ReRegisterForFinalizeTest (); }); var t = Task.Factory.StartNew (() => { do { GC.Collect (); GC.WaitForPendingFinalizers (); Task.Yield (); } while (MyFinalizeObject.finalized != 2); }); Assert.IsTrue (t.Wait (5000)); } } }