A binding to the 2D Cairo Graphics rendering API. The Mono.Cairo namespace is a binding to the http://CairoGraphics.org API. Before Mono 1.2.5, this API only exposed the Cairo 1.0 API, starting with Mono 1.2.5, this release exposes both the Cairo 1.0 and 1.2 APIs regardless of the underlying Cairo implementation available on the underlying system. If you are planning on using the 1.2 API, you should first check using the whether you are running on a system that supports the 1.2 API before making any 1.2 calls or make it a requirement that the system must have a 1.2 Cairo installed. Cairo 1.2 APIs have been flagged in the documentation. Cairo draws into surfaces, there are many to choose from (in-memory image buffers, PDF surfaces, Postscript surfaces, hardware accelerated surfaces, Xlib surfaces and a handful more). Drawing operations are performed on the Cairo surfaces, for example: // // To compile use: mcs test.cs -r:Mono.Cairo // // This generates a file test.png that contains the text // "Hello, World" rendered with a serif font in blue, on a // transparent background. // using Cairo; class X { static void Main () { // // Creates an Image-based surface with with data stored in // ARGB32 format. // ImageSurface surface = new ImageSurface (Format.ARGB32, 240, 80); // // Create a context, "using" is used here to ensure that the // context is Disposed once we are done // using (Context ctx = new Cairo.Context (surface)){ // Select a font to draw with ctx.SelectFontFace ("serif", FontSlant.Normal, FontWeight.Bold); ctx.SetFontSize (32.0); // Select a color (blue) ctx.SetSourceRGB (0, 0, 1); // Draw ctx.MoveTo (10, 50); ctx.ShowText ("Hello, World"); surface.WriteToPng ("test.png"); } } } To compile code that uses Mono.Cairo all you have to do is reference the Mono.Cairo assembly by passing the -r:Mono.Cairo command line option to the compiler or referencing the assembly from MonoDevelop. The code is contained in the "Cairo" namespace.