System 2.0.0.0 4.0.0.0 System.Object System.Collections.ICollection System.ICloneable To be added. Contains a collection of settings property values that map objects to objects. Constructor 2.0.0.0 4.0.0.0 To be added. Initializes a new instance of the class. Method 2.0.0.0 4.0.0.0 System.Void To be added. Adds a object to the collection. A object. Method 2.0.0.0 4.0.0.0 System.Void To be added. Removes all objects from the collection. Method 2.0.0.0 4.0.0.0 System.Object To be added. Creates a copy of the existing collection. A class. Method 2.0.0.0 4.0.0.0 System.Void To be added. Copies this collection to an array. The array to copy the collection to. The index at which to begin copying. Property 2.0.0.0 4.0.0.0 System.Int32 To be added. To be added. Gets a value that specifies the number of objects in the collection. Method 2.0.0.0 4.0.0.0 System.Collections.IEnumerator To be added. Gets the object as it applies to the collection. The object as it applies to the collection. Property 2.0.0.0 4.0.0.0 System.Boolean To be added. To be added. Gets a value that indicates whether access to the collection is synchronized (thread safe). Property 2.0.0.0 4.0.0.0 System.Configuration.SettingsPropertyValue To be added. To be added. To be added. To be added. Method 2.0.0.0 4.0.0.0 System.Void To be added. Removes a object from the collection. The name of the object. Method 2.0.0.0 4.0.0.0 System.Void After the collection has been set to read-only, it can no longer be modified. Sets the collection to be read-only. Property 2.0.0.0 4.0.0.0 System.Object To be added. To be added. Gets the object to synchronize access to the collection.