//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace System.Xml
{
///
* This is an optimization for the inner loop of character scanning.
*/
internal const int CONTENT = 0x20;
/** NCName start character mask. */
internal const int NCNAME_START = 0x40;
/** NCName character mask. */
internal const int NCNAME = 0x80;
static XmlConstructs ()
{
//
// [2] Char ::= #x9 | #xA | #xD | [#x20-#xD7FF] |
// [#xE000-#xFFFD] | [#x10000-#x10FFFF]
//
int[] charRange = {
0x0009, 0x000A, 0x000D, 0x000D, 0x0020, 0xD7FF, 0xE000, 0xFFFD,
};
//
// [3] S ::= (#x20 | #x9 | #xD | #xA)+
//
int[] spaceChar = {
0x0020, 0x0009, 0x000D, 0x000A,
};
//
// [4] NameChar ::= Letter | Digit | '.' | '-' | '_' | ':' |
// CombiningChar | Extender
//
int[] nameChar = {
0x002D, 0x002E, // '-' and '.'
};
//
// [5] Name ::= (Letter | '_' | ':') (NameChar)*
//
int[] nameStartChar = {
0x003A, 0x005F, // ':' and '_'
};
//
// [13] PubidChar ::= #x20 | 0xD | 0xA | [a-zA-Z0-9] | [-'()+,./:=?;!*#@$_%]
//
int[] pubidChar = {
0x000A, 0x000D, 0x0020, 0x0021, 0x0023, 0x0024, 0x0025, 0x003D,
0x005F
};
int[] pubidRange = {
0x0027, 0x003B, 0x003F, 0x005A, 0x0061, 0x007A
};
//
// [84] Letter ::= BaseChar | Ideographic
//
int[] letterRange = {
// BaseChar
0x0041, 0x005A, 0x0061, 0x007A, 0x00C0, 0x00D6, 0x00D8, 0x00F6,
0x00F8, 0x0131, 0x0134, 0x013E, 0x0141, 0x0148, 0x014A, 0x017E,
0x0180, 0x01C3, 0x01CD, 0x01F0, 0x01F4, 0x01F5, 0x01FA, 0x0217,
0x0250, 0x02A8, 0x02BB, 0x02C1, 0x0388, 0x038A, 0x038E, 0x03A1,
0x03A3, 0x03CE, 0x03D0, 0x03D6, 0x03E2, 0x03F3, 0x0401, 0x040C,
0x040E, 0x044F, 0x0451, 0x045C, 0x045E, 0x0481, 0x0490, 0x04C4,
0x04C7, 0x04C8, 0x04CB, 0x04CC, 0x04D0, 0x04EB, 0x04EE, 0x04F5,
0x04F8, 0x04F9, 0x0531, 0x0556, 0x0561, 0x0586, 0x05D0, 0x05EA,
0x05F0, 0x05F2, 0x0621, 0x063A, 0x0641, 0x064A, 0x0671, 0x06B7,
0x06BA, 0x06BE, 0x06C0, 0x06CE, 0x06D0, 0x06D3, 0x06E5, 0x06E6,
0x0905, 0x0939, 0x0958, 0x0961, 0x0985, 0x098C, 0x098F, 0x0990,
0x0993, 0x09A8, 0x09AA, 0x09B0, 0x09B6, 0x09B9, 0x09DC, 0x09DD,
0x09DF, 0x09E1, 0x09F0, 0x09F1, 0x0A05, 0x0A0A, 0x0A0F, 0x0A10,
0x0A13, 0x0A28, 0x0A2A, 0x0A30, 0x0A32, 0x0A33, 0x0A35, 0x0A36,
0x0A38, 0x0A39, 0x0A59, 0x0A5C, 0x0A72, 0x0A74, 0x0A85, 0x0A8B,
0x0A8F, 0x0A91, 0x0A93, 0x0AA8, 0x0AAA, 0x0AB0, 0x0AB2, 0x0AB3,
0x0AB5, 0x0AB9, 0x0B05, 0x0B0C, 0x0B0F, 0x0B10, 0x0B13, 0x0B28,
0x0B2A, 0x0B30, 0x0B32, 0x0B33, 0x0B36, 0x0B39, 0x0B5C, 0x0B5D,
0x0B5F, 0x0B61, 0x0B85, 0x0B8A, 0x0B8E, 0x0B90, 0x0B92, 0x0B95,
0x0B99, 0x0B9A, 0x0B9E, 0x0B9F, 0x0BA3, 0x0BA4, 0x0BA8, 0x0BAA,
0x0BAE, 0x0BB5, 0x0BB7, 0x0BB9, 0x0C05, 0x0C0C, 0x0C0E, 0x0C10,
0x0C12, 0x0C28, 0x0C2A, 0x0C33, 0x0C35, 0x0C39, 0x0C60, 0x0C61,
0x0C85, 0x0C8C, 0x0C8E, 0x0C90, 0x0C92, 0x0CA8, 0x0CAA, 0x0CB3,
0x0CB5, 0x0CB9, 0x0CE0, 0x0CE1, 0x0D05, 0x0D0C, 0x0D0E, 0x0D10,
0x0D12, 0x0D28, 0x0D2A, 0x0D39, 0x0D60, 0x0D61, 0x0E01, 0x0E2E,
0x0E32, 0x0E33, 0x0E40, 0x0E45, 0x0E81, 0x0E82, 0x0E87, 0x0E88,
0x0E94, 0x0E97, 0x0E99, 0x0E9F, 0x0EA1, 0x0EA3, 0x0EAA, 0x0EAB,
0x0EAD, 0x0EAE, 0x0EB2, 0x0EB3, 0x0EC0, 0x0EC4, 0x0F40, 0x0F47,
0x0F49, 0x0F69, 0x10A0, 0x10C5, 0x10D0, 0x10F6, 0x1102, 0x1103,
0x1105, 0x1107, 0x110B, 0x110C, 0x110E, 0x1112, 0x1154, 0x1155,
0x115F, 0x1161, 0x116D, 0x116E, 0x1172, 0x1173, 0x11AE, 0x11AF,
0x11B7, 0x11B8, 0x11BC, 0x11C2, 0x1E00, 0x1E9B, 0x1EA0, 0x1EF9,
0x1F00, 0x1F15, 0x1F18, 0x1F1D, 0x1F20, 0x1F45, 0x1F48, 0x1F4D,
0x1F50, 0x1F57, 0x1F5F, 0x1F7D, 0x1F80, 0x1FB4, 0x1FB6, 0x1FBC,
0x1FC2, 0x1FC4, 0x1FC6, 0x1FCC, 0x1FD0, 0x1FD3, 0x1FD6, 0x1FDB,
0x1FE0, 0x1FEC, 0x1FF2, 0x1FF4, 0x1FF6, 0x1FFC, 0x212A, 0x212B,
0x2180, 0x2182, 0x3041, 0x3094, 0x30A1, 0x30FA, 0x3105, 0x312C,
0xAC00, 0xD7A3,
// Ideographic
0x3021, 0x3029, 0x4E00, 0x9FA5,
};
int[] letterChar = {
// BaseChar
0x0386, 0x038C, 0x03DA, 0x03DC, 0x03DE, 0x03E0, 0x0559, 0x06D5,
0x093D, 0x09B2, 0x0A5E, 0x0A8D, 0x0ABD, 0x0AE0, 0x0B3D, 0x0B9C,
0x0CDE, 0x0E30, 0x0E84, 0x0E8A, 0x0E8D, 0x0EA5, 0x0EA7, 0x0EB0,
0x0EBD, 0x1100, 0x1109, 0x113C, 0x113E, 0x1140, 0x114C, 0x114E,
0x1150, 0x1159, 0x1163, 0x1165, 0x1167, 0x1169, 0x1175, 0x119E,
0x11A8, 0x11AB, 0x11BA, 0x11EB, 0x11F0, 0x11F9, 0x1F59, 0x1F5B,
0x1F5D, 0x1FBE, 0x2126, 0x212E,
// Ideographic
0x3007,
};
//
// [87] CombiningChar ::= ...
//
int[] combiningCharRange = {
0x0300, 0x0345, 0x0360, 0x0361, 0x0483, 0x0486, 0x0591, 0x05A1,
0x05A3, 0x05B9, 0x05BB, 0x05BD, 0x05C1, 0x05C2, 0x064B, 0x0652,
0x06D6, 0x06DC, 0x06DD, 0x06DF, 0x06E0, 0x06E4, 0x06E7, 0x06E8,
0x06EA, 0x06ED, 0x0901, 0x0903, 0x093E, 0x094C, 0x0951, 0x0954,
0x0962, 0x0963, 0x0981, 0x0983, 0x09C0, 0x09C4, 0x09C7, 0x09C8,
0x09CB, 0x09CD, 0x09E2, 0x09E3, 0x0A40, 0x0A42, 0x0A47, 0x0A48,
0x0A4B, 0x0A4D, 0x0A70, 0x0A71, 0x0A81, 0x0A83, 0x0ABE, 0x0AC5,
0x0AC7, 0x0AC9, 0x0ACB, 0x0ACD, 0x0B01, 0x0B03, 0x0B3E, 0x0B43,
0x0B47, 0x0B48, 0x0B4B, 0x0B4D, 0x0B56, 0x0B57, 0x0B82, 0x0B83,
0x0BBE, 0x0BC2, 0x0BC6, 0x0BC8, 0x0BCA, 0x0BCD, 0x0C01, 0x0C03,
0x0C3E, 0x0C44, 0x0C46, 0x0C48, 0x0C4A, 0x0C4D, 0x0C55, 0x0C56,
0x0C82, 0x0C83, 0x0CBE, 0x0CC4, 0x0CC6, 0x0CC8, 0x0CCA, 0x0CCD,
0x0CD5, 0x0CD6, 0x0D02, 0x0D03, 0x0D3E, 0x0D43, 0x0D46, 0x0D48,
0x0D4A, 0x0D4D, 0x0E34, 0x0E3A, 0x0E47, 0x0E4E, 0x0EB4, 0x0EB9,
0x0EBB, 0x0EBC, 0x0EC8, 0x0ECD, 0x0F18, 0x0F19, 0x0F71, 0x0F84,
0x0F86, 0x0F8B, 0x0F90, 0x0F95, 0x0F99, 0x0FAD, 0x0FB1, 0x0FB7,
0x20D0, 0x20DC, 0x302A, 0x302F,
};
int[] combiningCharChar = {
0x05BF, 0x05C4, 0x0670, 0x093C, 0x094D, 0x09BC, 0x09BE, 0x09BF,
0x09D7, 0x0A02, 0x0A3C, 0x0A3E, 0x0A3F, 0x0ABC, 0x0B3C, 0x0BD7,
0x0D57, 0x0E31, 0x0EB1, 0x0F35, 0x0F37, 0x0F39, 0x0F3E, 0x0F3F,
0x0F97, 0x0FB9, 0x20E1, 0x3099, 0x309A,
};
//
// [88] Digit ::= ...
//
int[] digitRange = {
0x0030, 0x0039, 0x0660, 0x0669, 0x06F0, 0x06F9, 0x0966, 0x096F,
0x09E6, 0x09EF, 0x0A66, 0x0A6F, 0x0AE6, 0x0AEF, 0x0B66, 0x0B6F,
0x0BE7, 0x0BEF, 0x0C66, 0x0C6F, 0x0CE6, 0x0CEF, 0x0D66, 0x0D6F,
0x0E50, 0x0E59, 0x0ED0, 0x0ED9, 0x0F20, 0x0F29,
};
//
// [89] Extender ::= ...
//
int[] extenderRange = {
0x3031, 0x3035, 0x309D, 0x309E, 0x30FC, 0x30FE,
};
int[] extenderChar = {
0x00B7, 0x02D0, 0x02D1, 0x0387, 0x0640, 0x0E46, 0x0EC6, 0x3005,
};
//
// SpecialChar ::= '<', '&', '\n', '\r', ']'
//
int[] specialChar = {
'<', '&', '\n', '\r', ']',
};
//
// Initialize
//
// set valid characters
for (int i = 0; i < charRange.Length; i += 2)
{
for (int j = charRange[i]; j <= charRange[i + 1]; j++)
{
CHARS[j] = (byte)(CHARS[j] | VALID | CONTENT);
}
}
// remove special characters
for (int i = 0; i < specialChar.Length; i++)
{
CHARS[specialChar[i]] = (byte)(CHARS[specialChar[i]] & ~CONTENT);
}
// set space characters
for (int i = 0; i < spaceChar.Length; i++)
{
CHARS[spaceChar[i]] = (byte)(CHARS[spaceChar[i]] | SPACE);
}
// set name start characters
for (int i = 0; i < nameStartChar.Length; i++)
{
CHARS[nameStartChar[i]] = (byte)(CHARS[nameStartChar[i]] | NAME_START | NAME |
NCNAME_START | NCNAME);
}
for (int i = 0; i < letterRange.Length; i += 2)
{
for (int j = letterRange[i]; j <= letterRange[i + 1]; j++)
{
CHARS[j] = (byte)(CHARS[j] | NAME_START | NAME | NCNAME_START | NCNAME);
}
}
for (int i = 0; i < letterChar.Length; i++)
{
CHARS[letterChar[i]] = (byte)(CHARS[letterChar[i]] | NAME_START | NAME |
NCNAME_START | NCNAME);
}
// set name characters
for (int i = 0; i < nameChar.Length; i++)
{
CHARS[nameChar[i]] = (byte)(CHARS[nameChar[i]] | NAME | NCNAME);
}
for (int i = 0; i < digitRange.Length; i += 2)
{
for (int j = digitRange[i]; j <= digitRange[i + 1]; j++)
{
CHARS[j] = (byte)(CHARS[j] | NAME | NCNAME);
}
}
for (int i = 0; i < combiningCharRange.Length; i += 2)
{
for (int j = combiningCharRange[i]; j <= combiningCharRange[i + 1]; j++)
{
CHARS[j] = (byte)(CHARS[j] | NAME | NCNAME);
}
}
for (int i = 0; i < combiningCharChar.Length; i++)
{
CHARS[combiningCharChar[i]] = (byte)(CHARS[combiningCharChar[i]] | NAME | NCNAME);
}
for (int i = 0; i < extenderRange.Length; i += 2)
{
for (int j = extenderRange[i]; j <= extenderRange[i + 1]; j++)
{
CHARS[j] = (byte)(CHARS[j] | NAME | NCNAME);
}
}
for (int i = 0; i < extenderChar.Length; i++)
{
CHARS[extenderChar[i]] = (byte)(CHARS[extenderChar[i]] | NAME | NCNAME);
}
// remove ':' from allowable NCNAME_START and NCNAME chars
CHARS[':'] = (byte)(CHARS[':'] & ~(NCNAME_START | NCNAME));
// set Pubid characters
for (int i = 0; i < pubidChar.Length; i++)
{
CHARS[pubidChar[i]] = (byte)(CHARS[pubidChar[i]] | PUBID);
}
for (int i = 0; i < pubidRange.Length; i += 2)
{
for (int j = pubidRange[i]; j <= pubidRange[i + 1]; j++)
{
CHARS[j] = (byte)(CHARS[j] | PUBID);
}
}
}
//Static Methods
///