System 2.0.0.0 4.0.0.0 System.Object The class keeps track of a limited number of handles to unmanaged resources. Typically, unmanaged resources include handles to HDCs, HWnds, and so on. Tracks outstanding handles and forces a garbage collection when the specified threshold is reached. Constructor 2.0.0.0 4.0.0.0 To be added. Initializes a new instance of the class using a name and a threshold at which to begin handle collection. A name for the collector. This parameter allows you to name collectors that track handle types separately. A value that specifies the point at which collections should begin. Constructor 2.0.0.0 4.0.0.0 To be added. Initializes a new instance of the class using a name, a threshold at which to begin handle collection, and a threshold at which handle collection must occur. A name for the collector. This parameter allows you to name collectors that track handle types separately. A value that specifies the point at which collections should begin. A value that specifies the point at which collections must occur. This should be set to the maximum number of available handles. Method 2.0.0.0 4.0.0.0 System.Void To be added. Increments the current handle count. Property 2.0.0.0 4.0.0.0 System.Int32 To be added. To be added. Gets the number of handles collected. Property 2.0.0.0 4.0.0.0 System.Int32 To be added. To be added. Gets a value that specifies the point at which collections should begin. Property 2.0.0.0 4.0.0.0 System.Int32 To be added. To be added. Gets a value that specifies the point at which collections must occur. Property 2.0.0.0 4.0.0.0 System.String To be added. To be added. Gets the name of a object. Method 2.0.0.0 4.0.0.0 System.Void To be added. Decrements the current handle count.