// // Tests for System.Web.UI.LiteralControl // // Authors: // Igor Zelmanovich // // Copyright (C) 2005 Mainsoft, Inc (http://www.mainsoft.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using NUnit.Framework; using System; using System.IO; using System.Threading; using System.Security.Principal; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; using System.Collections; namespace MonoTests.System.Web.UI { [TestFixture] public class LiteralControlTest { class PokerLiteralControl : LiteralControl { public PokerLiteralControl () { TrackViewState (); } public PokerLiteralControl (string text) : base (text) { TrackViewState (); } public object SaveState () { return SaveViewState (); } public void LoadState (object state) { LoadViewState (state); } } [Test] public void ViewState () { PokerLiteralControl literal = new PokerLiteralControl (); literal.Text = "Text"; PokerLiteralControl copy = new PokerLiteralControl (); object state = literal.SaveState (); copy.LoadState (state); Assert.AreEqual (null, copy.Text, "ViewState"); } [Test] public void NullProperties () { PokerLiteralControl literal = new PokerLiteralControl (); Assert.AreEqual (null, literal.Text, "NullProperties #1"); literal.Text = null; Assert.AreEqual (String.Empty, literal.Text, "NullProperties #1"); } [Test] public void Constructors () { PokerLiteralControl literal = new PokerLiteralControl (); Assert.AreEqual (null, literal.Text, "Constructors #1"); literal = new PokerLiteralControl (null); Assert.AreEqual (String.Empty, literal.Text, "Constructors #2"); literal = new PokerLiteralControl ("Text"); Assert.AreEqual ("Text", literal.Text, "Constructors #3"); } } }