// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. [assembly:System.Reflection.AssemblyVersionAttribute("2.2.0.0")] [assembly:System.CLSCompliantAttribute(true)] [assembly:System.Diagnostics.DebuggableAttribute((System.Diagnostics.DebuggableAttribute.DebuggingModes)(2))] [assembly:System.Reflection.AssemblyCompanyAttribute("Microsoft Open Technologies, Inc.")] [assembly:System.Reflection.AssemblyConfigurationAttribute("Retail")] [assembly:System.Reflection.AssemblyCopyrightAttribute("© Microsoft Open Technologies, Inc. All rights reserved.")] [assembly:System.Reflection.AssemblyDescriptionAttribute("Reactive Extensions Platform Services Library used to access platform-specific functionality and enlightenment services.")] [assembly:System.Reflection.AssemblyFileVersionAttribute("2.2.0.0")] [assembly:System.Reflection.AssemblyInformationalVersionAttribute("2.2.0.0")] [assembly:System.Reflection.AssemblyProductAttribute("Reactive Extensions")] [assembly:System.Reflection.AssemblyTitleAttribute("System.Reactive.PlatformServices")] [assembly:System.Resources.NeutralResourcesLanguageAttribute("en-US")] [assembly:System.Runtime.CompilerServices.CompilationRelaxationsAttribute(8)] [assembly:System.Runtime.CompilerServices.RuntimeCompatibilityAttribute(WrapNonExceptionThrows=true)] [assembly:System.Runtime.InteropServices.ComVisibleAttribute(false)] namespace System.Reactive.Concurrency { public sealed partial class EventLoopScheduler : System.Reactive.Concurrency.LocalScheduler, System.IDisposable, System.Reactive.Concurrency.ISchedulerPeriodic { public EventLoopScheduler() { } public EventLoopScheduler(System.Func threadFactory) { } public void Dispose() { } public System.IDisposable SchedulePeriodic(TState state, System.TimeSpan period, System.Func action) { throw null; } public override System.IDisposable Schedule(TState state, System.TimeSpan dueTime, System.Func action) { throw null; } public override System.Reactive.Concurrency.IStopwatch StartStopwatch() { throw null; } } public sealed partial class NewThreadScheduler : System.Reactive.Concurrency.LocalScheduler, System.Reactive.Concurrency.ISchedulerLongRunning, System.Reactive.Concurrency.ISchedulerPeriodic { public NewThreadScheduler() { } public NewThreadScheduler(System.Func threadFactory) { } public static System.Reactive.Concurrency.NewThreadScheduler Default { get { throw null; } } public System.IDisposable ScheduleLongRunning(TState state, System.Action action) { throw null; } public System.IDisposable SchedulePeriodic(TState state, System.TimeSpan period, System.Func action) { throw null; } public override System.IDisposable Schedule(TState state, System.TimeSpan dueTime, System.Func action) { throw null; } public override System.Reactive.Concurrency.IStopwatch StartStopwatch() { throw null; } } public sealed partial class TaskPoolScheduler : System.Reactive.Concurrency.LocalScheduler, System.Reactive.Concurrency.ISchedulerLongRunning, System.Reactive.Concurrency.ISchedulerPeriodic { public TaskPoolScheduler(System.Threading.Tasks.TaskFactory taskFactory) { } public static System.Reactive.Concurrency.TaskPoolScheduler Default { get { throw null; } } public System.IDisposable ScheduleLongRunning(TState state, System.Action action) { throw null; } public System.IDisposable SchedulePeriodic(TState state, System.TimeSpan period, System.Func action) { throw null; } public override System.IDisposable Schedule(TState state, System.Func action) { throw null; } public override System.IDisposable Schedule(TState state, System.TimeSpan dueTime, System.Func action) { throw null; } public override System.Reactive.Concurrency.IStopwatch StartStopwatch() { throw null; } } public sealed partial class ThreadPoolScheduler : System.Reactive.Concurrency.LocalScheduler, System.Reactive.Concurrency.ISchedulerLongRunning, System.Reactive.Concurrency.ISchedulerPeriodic { internal ThreadPoolScheduler() { } public static System.Reactive.Concurrency.ThreadPoolScheduler Instance { get { throw null; } } public System.IDisposable ScheduleLongRunning(TState state, System.Action action) { throw null; } public System.IDisposable SchedulePeriodic(TState state, System.TimeSpan period, System.Func action) { throw null; } public override System.IDisposable Schedule(TState state, System.Func action) { throw null; } public override System.IDisposable Schedule(TState state, System.TimeSpan dueTime, System.Func action) { throw null; } public override System.Reactive.Concurrency.IStopwatch StartStopwatch() { throw null; } } } namespace System.Reactive.PlatformServices { [System.ComponentModel.EditorBrowsableAttribute((System.ComponentModel.EditorBrowsableState)(1))] public partial class CurrentPlatformEnlightenmentProvider : System.Reactive.PlatformServices.IPlatformEnlightenmentProvider { public CurrentPlatformEnlightenmentProvider() { } public virtual T GetService(object[] args) where T : class { throw null; } } public static partial class EnlightenmentProvider { public static bool EnsureLoaded() { throw null; } } }