Microsoft.Build.Engine 2.0.0.0 System.Object System.Collections.ICollection To be added. Represents a collection of all Target elements in a project. Method Microsoft.Build.BuildEngine.Target To be added. Adds a new Target element to the end of the project. A object representing the created Target element. The Name attribute of the new Target element. 2.0.0.0 Method System.Void To be added. Copies the entire to a compatible one-dimensional , starting at the specified index of the target array. The one-dimensional that is the destination of the elements copied from . The must have zero-based indexing. The zero-based index in at which copying begins. 2.0.0.0 Property System.Int32 To be added. Each object in the collection represents a Target element in the project. Gets a value indicating the number of objects in the . 2.0.0.0 Method System.Boolean To be added. Determines whether the specified exists in the . true if the Target element exists; otherwise, false. The Name attribute of the Target element to search for. 2.0.0.0 Method System.Collections.IEnumerator This method allows the caller to use the foreach statement of the C# language (for each in vbprvb) to iterate through the individual objects in the . Gets an enumerator that iterates through the . An for the entire . 2.0.0.0 Property System.Boolean To be added. To be added. Gets a value indicating whether access to the is synchronized (thread safe). 2.0.0.0 Property Microsoft.Build.BuildEngine.Target To be added. To be added. To be added. To be added. 2.0.0.0 Method System.Void To be added. Removes the specified Target element from the project. The Name attribute of the Target element to remove. 2.0.0.0 Property System.Object To be added. To be added. Gets an object that can be used to synchronize access to the . 2.0.0.0