Microsoft.Build.Engine
2.0.0.0
System.Object
System.Collections.ICollection
To be added.
Represents a collection of all Target elements in a project.
Method
Microsoft.Build.BuildEngine.Target
To be added.
Adds a new Target element to the end of the project.
A object representing the created Target element.
The Name attribute of the new Target element.
2.0.0.0
Method
System.Void
To be added.
Copies the entire to a compatible one-dimensional , starting at the specified index of the target array.
The one-dimensional that is the destination of the elements copied from . The must have zero-based indexing.
The zero-based index in at which copying begins.
2.0.0.0
Property
System.Int32
To be added.
Each object in the collection represents a Target element in the project.
Gets a value indicating the number of objects in the .
2.0.0.0
Method
System.Boolean
To be added.
Determines whether the specified exists in the .
true if the Target element exists; otherwise, false.
The Name attribute of the Target element to search for.
2.0.0.0
Method
System.Collections.IEnumerator
This method allows the caller to use the foreach statement of the C# language (for each in vbprvb) to iterate through the individual objects in the .
Gets an enumerator that iterates through the .
An for the entire .
2.0.0.0
Property
System.Boolean
To be added.
To be added.
Gets a value indicating whether access to the is synchronized (thread safe).
2.0.0.0
Property
Microsoft.Build.BuildEngine.Target
To be added.
To be added.
To be added.
To be added.
2.0.0.0
Method
System.Void
To be added.
Removes the specified Target element from the project.
The Name attribute of the Target element to remove.
2.0.0.0
Property
System.Object
To be added.
To be added.
Gets an object that can be used to synchronize access to the .
2.0.0.0