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Imported Upstream version 4.6.0.125
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
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//------------------------------------------------------------------------------
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// <copyright file="followingsibling.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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//------------------------------------------------------------------------------
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namespace MS.Internal.Xml.XPath {
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using System;
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using System.Xml;
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using System.Xml.XPath;
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using System.Diagnostics;
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using System.Collections.Generic;
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using StackNav = ClonableStack<System.Xml.XPath.XPathNavigator>;
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internal sealed class FollSiblingQuery : BaseAxisQuery {
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StackNav elementStk;
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List<XPathNavigator> parentStk;
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XPathNavigator nextInput;
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public FollSiblingQuery(Query qyInput, string name, string prefix, XPathNodeType type) : base (qyInput, name, prefix, type) {
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this.elementStk = new StackNav();
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this.parentStk = new List<XPathNavigator>();
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}
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private FollSiblingQuery(FollSiblingQuery other) : base(other) {
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this.elementStk = other.elementStk.Clone();
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this.parentStk = new List<XPathNavigator>(other.parentStk);
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this.nextInput = Clone(other.nextInput);
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}
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public override void Reset() {
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elementStk.Clear();
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parentStk.Clear();
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nextInput = null;
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base.Reset();
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}
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private bool Visited(XPathNavigator nav) {
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XPathNavigator parent = nav.Clone();
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parent.MoveToParent();
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for (int i = 0; i < parentStk.Count; i++) {
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if (parent.IsSamePosition(parentStk[i])) {
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return true;
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}
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}
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parentStk.Add(parent);
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return false;
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}
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private XPathNavigator FetchInput() {
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XPathNavigator input;
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do {
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input = qyInput.Advance();
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if (input == null) {
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return null;
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}
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} while (Visited(input));
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return input.Clone();
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}
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public override XPathNavigator Advance() {
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while (true) {
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if (currentNode == null) {
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if (nextInput == null) {
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nextInput = FetchInput(); // This can happen at the begining and at the end
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}
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if (elementStk.Count == 0) {
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if (nextInput == null) {
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return null;
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}
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currentNode = nextInput;
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nextInput = FetchInput();
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} else {
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currentNode = elementStk.Pop();
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}
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}
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while (currentNode.IsDescendant(nextInput)) {
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elementStk.Push(currentNode);
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currentNode = nextInput;
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nextInput = qyInput.Advance();
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if (nextInput != null) {
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nextInput = nextInput.Clone();
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}
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}
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while (currentNode.MoveToNext()) {
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if (matches(currentNode)) {
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position++;
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return currentNode;
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}
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}
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currentNode = null;
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}
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} // Advance
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public override XPathNodeIterator Clone() { return new FollSiblingQuery(this); }
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}
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}
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