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Imported Upstream version 4.6.0.125
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//------------------------------------------------------------------------------
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// <copyright file="ObjectListItem.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Web;
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using System.Web.UI;
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using System.Web.UI.WebControls;
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using System.Security.Permissions;
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namespace System.Web.UI.MobileControls
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{
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/*
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* Object List Item class.
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*
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* Copyright (c) 2000 Microsoft Corporation
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*/
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/// <include file='doc\ObjectListItem.uex' path='docs/doc[@for="ObjectListItem"]/*' />
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[
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ToolboxItem(false)
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]
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[AspNetHostingPermission(SecurityAction.LinkDemand, Level=AspNetHostingPermissionLevel.Minimal)]
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[AspNetHostingPermission(SecurityAction.InheritanceDemand, Level=AspNetHostingPermissionLevel.Minimal)]
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[Obsolete("The System.Web.Mobile.dll assembly has been deprecated and should no longer be used. For information about how to develop ASP.NET mobile applications, see http://go.microsoft.com/fwlink/?LinkId=157231.")]
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public class ObjectListItem : MobileListItem
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{
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private String[] _fields;
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private bool _dirty;
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private ObjectList _owner;
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internal ObjectListItem(ObjectList owner) : this(owner, null)
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{
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}
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internal ObjectListItem(ObjectList owner, Object dataItem) : base(dataItem, null, null)
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{
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_owner = owner;
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_fields = new String[owner.AllFields.Count];
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}
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private int FieldIndexFromKey(String key)
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{
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int index = _owner.AllFields.IndexOf (key);
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if (index == -1)
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{
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throw new ArgumentException(
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SR.GetString(SR.ObjectList_FieldNotFound, key));
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}
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return index;
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}
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/// <include file='doc\ObjectListItem.uex' path='docs/doc[@for="ObjectListItem.this"]/*' />
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public String this[String key]
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{
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get
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{
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return this[FieldIndexFromKey (key)];
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}
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set
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{
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this[FieldIndexFromKey (key)] = value;
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}
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}
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/// <include file='doc\ObjectListItem.uex' path='docs/doc[@for="ObjectListItem.this1"]/*' />
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public String this[int index]
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{
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get
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{
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String s = _fields[index];
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return (s != null) ? s : String.Empty;
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}
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set
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{
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_fields[index] = value;
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if (IsTrackingViewState)
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{
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_dirty = true;
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}
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}
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}
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/// <include file='doc\ObjectListItem.uex' path='docs/doc[@for="ObjectListItem.Equals"]/*' />
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public override bool Equals(Object obj)
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{
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ObjectListItem other = obj as ObjectListItem;
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if (other == null)
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{
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return false;
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}
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if (_fields == null && other._fields == null)
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{
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return true;
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}
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else if (_fields == null || other._fields == null)
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{
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return false;
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}
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if (_fields.Length != other._fields.Length)
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{
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return false;
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}
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for (int i = 0; i < _fields.Length; i++)
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{
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if (this[i] != other[i])
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{
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return false;
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}
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}
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if(!Value.Equals(other.Value) || !Text.Equals(other.Text))
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{
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return false;
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}
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return true;
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}
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/// <include file='doc\ObjectListItem.uex' path='docs/doc[@for="ObjectListItem.GetHashCode"]/*' />
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public override int GetHashCode()
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{
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if (_fields.Length > 0)
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{
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return _fields[0].GetHashCode();
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}
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else
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{
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return Value.GetHashCode();
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}
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}
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/////////////////////////////////////////////////////////////////////////
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// STATE MANAGEMENT, FOR ITEM'S DATA (NON-CONTROL) STATE.
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/////////////////////////////////////////////////////////////////////////
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internal override Object SaveDataState()
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{
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Object baseState = base.SaveDataState ();
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if (_dirty && _fields != null)
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{
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int fieldCount = _fields.Length;
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Object[] itemState = new Object[fieldCount + 1];
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itemState[0] = baseState;
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for (int i = 0; i < fieldCount; i++)
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{
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itemState[i + 1] = _fields[i];
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}
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return itemState;
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}
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else if (baseState != null)
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{
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return new Object[1] { baseState };
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}
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else
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{
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return null;
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}
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}
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internal override void LoadDataState(Object state)
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{
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if (state != null)
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{
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Object[] itemState = (Object[])state;
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int fieldCount = itemState.Length;
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base.LoadDataState (itemState[0]);
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_fields = new String[fieldCount - 1];
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for (int i = 1; i < fieldCount; i++)
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{
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_fields[i - 1] = (String)itemState[i];
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}
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}
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}
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internal override bool Dirty
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{
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get
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{
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return _dirty || base.Dirty;
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}
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set {
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_dirty = true;
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base.Dirty = value;
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}
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}
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/////////////////////////////////////////////////////////////////////////
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// EVENT BUBBLING
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/////////////////////////////////////////////////////////////////////////
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/// <include file='doc\ObjectListItem.uex' path='docs/doc[@for="ObjectListItem.OnBubbleEvent"]/*' />
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protected override bool OnBubbleEvent(Object source, EventArgs e)
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{
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if (e is CommandEventArgs)
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{
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ObjectListCommandEventArgs args = new ObjectListCommandEventArgs(this, source, (CommandEventArgs)e);
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RaiseBubbleEvent (this, args);
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return true;
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}
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return false;
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}
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}
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}
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