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Imported Upstream version 4.6.0.125
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//------------------------------------------------------------------------------
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// <copyright file="ThemeDirectoryCompiler.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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namespace System.Web.Compilation {
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using System;
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using System.IO;
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using System.Collections;
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using System.Globalization;
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using System.CodeDom.Compiler;
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using System.Configuration;
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using System.Security.Permissions;
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using System.Web.Hosting;
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using System.Web.Util;
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using System.Web.UI;
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internal static class ThemeDirectoryCompiler {
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internal const string skinExtension = ".skin";
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internal static VirtualPath GetAppThemeVirtualDir(string themeName) {
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return HttpRuntime.AppDomainAppVirtualPathObject.SimpleCombineWithDir(HttpRuntime.ThemesDirectoryName + "/" + themeName);
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}
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internal static VirtualPath GetGlobalThemeVirtualDir(string themeName) {
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return BuildManager.ScriptVirtualDir.SimpleCombineWithDir(HttpRuntime.GlobalThemesDirectoryName + "/" + themeName);
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}
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// We need to Assert here since there could be user code on the stack (VSWhidbey 259563)
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[PermissionSet(SecurityAction.Assert, Unrestricted=true)]
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internal static BuildResultCompiledType GetThemeBuildResultType(HttpContext context, string themeName) {
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using (new ApplicationImpersonationContext()) {
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return GetThemeBuildResultType(themeName);
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}
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}
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private static BuildResultCompiledType GetThemeBuildResultType(string themeName) {
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string appThemeCacheKey, globalThemeCacheKey = null;
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// First, check if the application theme is cached
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appThemeCacheKey = "Theme_" + Util.MakeValidTypeNameFromString(themeName);
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BuildResultCompiledType result = (BuildResultCompiledType)
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BuildManager.GetBuildResultFromCache(appThemeCacheKey);
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if (result == null) {
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// Then, check if the global theme is cached
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globalThemeCacheKey = "GlobalTheme_" + themeName;
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result = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(
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globalThemeCacheKey);
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}
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// If we found a theme buildresulttype, return it
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if (result != null)
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return result;
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bool gotLock = false;
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try {
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// Grab the compilation mutex
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CompilationLock.GetLock(ref gotLock);
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// Check the cache again now that we have the mutex
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result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(appThemeCacheKey);
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if (result == null) {
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result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(
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globalThemeCacheKey);
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}
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if (result != null)
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return result;
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// Theme was not found in the caches; check if the directory exists.
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VirtualPath appVirtualDir, globalVirtualDir = null;
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appVirtualDir = GetAppThemeVirtualDir(themeName);
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PageThemeBuildProvider themeBuildProvider = null;
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VirtualPath virtualDir = appVirtualDir;
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string cacheKey = appThemeCacheKey;
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// If the theme directories do not exist, simply throw
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if (appVirtualDir.DirectoryExists()) {
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themeBuildProvider = new PageThemeBuildProvider(appVirtualDir);
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}
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else {
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globalVirtualDir = GetGlobalThemeVirtualDir(themeName);
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if (!globalVirtualDir.DirectoryExists()) {
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throw new HttpException(SR.GetString(SR.Page_theme_not_found, themeName));
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}
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virtualDir = globalVirtualDir;
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cacheKey = globalThemeCacheKey;
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themeBuildProvider = new GlobalPageThemeBuildProvider(globalVirtualDir);
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}
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// The directory exists (either app or global), so compile it
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DateTime utcStart = DateTime.UtcNow;
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VirtualDirectory vdir = virtualDir.GetDirectory();
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// Add all the .skin files to it
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AddThemeFilesToBuildProvider(vdir, themeBuildProvider, true);
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// Use predictable fixed names for theme assemblies.
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BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualDir,
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themeBuildProvider.AssemblyNamePrefix + BuildManager.GenerateRandomAssemblyName(themeName));
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// Add the single build provider to the BuildProvidersCompiler
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bpc.SetBuildProviders(new SingleObjectCollection(themeBuildProvider));
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// Compile it
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CompilerResults results = bpc.PerformBuild();
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// Get the Type we care about from the BuildProvider
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result = (BuildResultCompiledType) themeBuildProvider.GetBuildResult(results);
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// Cache it for next time
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BuildManager.CacheBuildResult(cacheKey, result, utcStart);
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}
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finally {
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// Always release the mutex if we had taken it
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if (gotLock) {
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CompilationLock.ReleaseLock();
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}
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}
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return result;
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}
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private static void AddThemeFilesToBuildProvider(VirtualDirectory vdir,
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PageThemeBuildProvider themeBuildProvider, bool topLevel) {
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// Go through all the files in the directory
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foreach (VirtualFileBase child in vdir.Children) {
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// Recursive into subdirectories.
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if (child.IsDirectory) {
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AddThemeFilesToBuildProvider(child as VirtualDirectory, themeBuildProvider, false);
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continue;
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}
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// We only process .skin and .css files
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string extension = Path.GetExtension(child.Name);
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if ((StringUtil.EqualsIgnoreCase(extension, skinExtension)) && topLevel) {
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themeBuildProvider.AddSkinFile(child.VirtualPathObject);
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continue;
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}
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if (StringUtil.EqualsIgnoreCase(extension, ".css")) {
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themeBuildProvider.AddCssFile(child.VirtualPathObject);
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continue;
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}
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}
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}
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}
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}
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