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Imported Upstream version 4.6.0.125
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//---------------------------------------------------------------------
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// <copyright file="EntityState.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//
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// @owner fzamore
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// @backupOwner dsimmons
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//---------------------------------------------------------------------
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namespace System.Data {
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using System;
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using System.ComponentModel.DataAnnotations;
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/// <summary>
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/// Describes state of an entity
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/// </summary>
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1714:FlagsEnumsShouldHavePluralNames")]
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[Flags]
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[BindableType(IsBindable=false)]
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public enum EntityState {
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/// <summary>
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/// The entity has been created but is not part of ObjectStateManager.
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/// A entity is in this state immediately after it has been created and
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/// before it is added to a ObjectStateManager, or if it has been
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/// removed from a ObjectStateManager.
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/// </summary>
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Detached = 0x00000001,
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/// <summary>
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/// The entity has not changed since AcceptChanges was last called.
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/// </summary>
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Unchanged = 0x00000002,
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/// <summary>
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/// The entity was added to a ObjectStateManager, and AcceptChanges has not been called.
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/// </summary>
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Added = 0x00000004,
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/// <summary>
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/// The entity was deleted using the Delete method of the ObjectStateManager.
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/// </summary>
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Deleted = 0x00000008,
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/// <summary>
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/// The entity was modified and AcceptChanges has not been called.
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/// </summary>
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Modified = 0x00000010
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}
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}
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