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Imported Upstream version 4.6.0.125
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
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//------------------------------------------------------------------------------
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// <copyright file="BooleanSwitch.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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/*
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*/
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namespace System.Diagnostics {
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using System.Diagnostics;
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using System;
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using System.Security;
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using System.Security.Permissions;
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/// <devdoc>
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/// <para>Provides a simple on/off switch that can be used to control debugging and tracing
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/// output.</para>
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/// </devdoc>
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[SwitchLevel(typeof(bool))]
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public class BooleanSwitch : Switch {
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/// <devdoc>
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/// <para>Initializes a new instance of the <see cref='System.Diagnostics.BooleanSwitch'/>
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/// class.</para>
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/// </devdoc>
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public BooleanSwitch(string displayName, string description)
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: base(displayName, description) {
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}
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public BooleanSwitch(string displayName, string description, string defaultSwitchValue)
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: base(displayName, description, defaultSwitchValue) { }
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/// <devdoc>
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/// <para>Specifies whether the switch is enabled
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/// (<see langword='true'/>) or disabled (<see langword='false'/>).</para>
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/// </devdoc>
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public bool Enabled {
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get {
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return (SwitchSetting == 0) ? false : true;
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}
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[SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.UnmanagedCode)]
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set {
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SwitchSetting = value ? 1 : 0;
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}
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}
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protected override void OnValueChanged() {
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bool b;
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if (Boolean.TryParse(Value, out b))
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SwitchSetting = ( b ? 1 : 0);
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else
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base.OnValueChanged();
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}
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}
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}
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