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Imported Upstream version 4.6.0.125
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//------------------------------------------------------------------------------
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// <copyright file="DesignOnlyAttribute.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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/*
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*/
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namespace System.ComponentModel {
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using System;
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using System.Diagnostics;
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using System.Security.Permissions;
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/// <devdoc>
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/// <para>Specifies whether a property can only be set at
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/// design time.</para>
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/// </devdoc>
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[AttributeUsage(AttributeTargets.All)]
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public sealed class DesignOnlyAttribute : Attribute {
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private bool isDesignOnly = false;
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/// <devdoc>
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/// <para>
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/// Initializes a new instance of the <see cref='System.ComponentModel.DesignOnlyAttribute'/> class.
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/// </para>
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/// </devdoc>
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public DesignOnlyAttribute(bool isDesignOnly) {
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this.isDesignOnly = isDesignOnly;
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}
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/// <devdoc>
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/// <para>
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/// Gets a value indicating whether a property
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/// can be set only at design time.
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/// </para>
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/// </devdoc>
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public bool IsDesignOnly {
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get {
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return isDesignOnly;
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}
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}
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/// <devdoc>
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/// <para>
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/// Specifies that a property can be set only at design time. This
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/// <see langword='static '/>field is read-only.
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/// </para>
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/// </devdoc>
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public static readonly DesignOnlyAttribute Yes = new DesignOnlyAttribute(true);
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/// <devdoc>
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/// <para>
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/// Specifies
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/// that a
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/// property can be set at design time or at run
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/// time. This <see langword='static '/>field is read-only.
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/// </para>
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/// </devdoc>
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public static readonly DesignOnlyAttribute No = new DesignOnlyAttribute(false);
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/// <devdoc>
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/// <para>
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/// Specifies the default value for the <see cref='System.ComponentModel.DesignOnlyAttribute'/>, which is <see cref='System.ComponentModel.DesignOnlyAttribute.No'/>. This <see langword='static'/> field is
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/// read-only.
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/// </para>
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/// </devdoc>
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public static readonly DesignOnlyAttribute Default = No;
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/// <devdoc>
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/// </devdoc>
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/// <internalonly/>
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public override bool IsDefaultAttribute() {
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return IsDesignOnly == Default.IsDesignOnly;
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}
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public override bool Equals(object obj) {
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if (obj == this) {
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return true;
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}
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DesignOnlyAttribute other = obj as DesignOnlyAttribute;
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return (other != null) && other.isDesignOnly == isDesignOnly;
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}
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public override int GetHashCode() {
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return isDesignOnly.GetHashCode();
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}
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}
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}
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