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Imported Upstream version 4.6.0.125
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//------------------------------------------------------------------------------
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// <copyright file="CompilerParameters.cs" company="Microsoft">
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//
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// <OWNER>[....]</OWNER>
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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namespace System.CodeDom.Compiler {
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using System;
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using System.CodeDom;
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using System.Collections;
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using System.Collections.Specialized;
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using Microsoft.Win32;
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using Microsoft.Win32.SafeHandles;
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using System.Runtime.InteropServices;
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using System.Security.Permissions;
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using System.Security.Policy;
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using System.Runtime.Serialization;
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using System.Runtime.Versioning;
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/// <devdoc>
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/// <para>
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/// Represents the parameters used in to invoke the compiler.
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/// </para>
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/// </devdoc>
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[PermissionSet(SecurityAction.LinkDemand, Name="FullTrust")]
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[PermissionSet(SecurityAction.InheritanceDemand, Name="FullTrust")]
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[Serializable]
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public class CompilerParameters {
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[OptionalField]
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private string coreAssemblyFileName = String.Empty;
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private StringCollection assemblyNames = new StringCollection();
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[OptionalField]
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private StringCollection embeddedResources = new StringCollection();
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[OptionalField]
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private StringCollection linkedResources = new StringCollection();
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private string outputName;
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private string mainClass;
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private bool generateInMemory = false;
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private bool includeDebugInformation = false;
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private int warningLevel = -1; // -1 means not set (use compiler default)
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private string compilerOptions;
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private string win32Resource;
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private bool treatWarningsAsErrors = false;
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private bool generateExecutable = false;
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private TempFileCollection tempFiles;
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[NonSerializedAttribute]
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#if MONO
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IntPtr userToken;
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#else
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private SafeUserTokenHandle userToken;
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#endif
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private Evidence evidence = null;
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/// <devdoc>
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/// <para>
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/// Initializes a new instance of <see cref='System.CodeDom.Compiler.CompilerParameters'/>.
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/// </para>
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/// </devdoc>
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[ResourceExposure(ResourceScope.None)]
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[ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
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public CompilerParameters() :
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this(null, null) {
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}
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/// <devdoc>
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/// <para>
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/// Initializes a new instance of <see cref='System.CodeDom.Compiler.CompilerParameters'/> using the specified
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/// assembly names.
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/// </para>
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/// </devdoc>
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[ResourceExposure(ResourceScope.None)]
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[ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
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public CompilerParameters(string[] assemblyNames) :
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this(assemblyNames, null, false) {
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}
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/// <devdoc>
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/// <para>
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/// Initializes a new instance of <see cref='System.CodeDom.Compiler.CompilerParameters'/> using the specified
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/// assembly names and output name.
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/// </para>
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/// </devdoc>
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[ResourceExposure(ResourceScope.Machine)]
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[ResourceConsumption(ResourceScope.Machine)]
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public CompilerParameters(string[] assemblyNames, string outputName) :
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this(assemblyNames, outputName, false) {
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}
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/// <devdoc>
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/// <para>
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/// Initializes a new instance of <see cref='System.CodeDom.Compiler.CompilerParameters'/> using the specified
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/// assembly names, output name and a whether to include debug information flag.
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/// </para>
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/// </devdoc>
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[ResourceExposure(ResourceScope.Machine)]
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public CompilerParameters(string[] assemblyNames, string outputName, bool includeDebugInformation) {
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if (assemblyNames != null) {
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ReferencedAssemblies.AddRange(assemblyNames);
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}
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this.outputName = outputName;
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this.includeDebugInformation = includeDebugInformation;
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}
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/// <summary>
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/// The "core" or "standard" assembly that contains basic types such as <code>Object</code>, <code>Int32</code> and the like
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/// that is to be used for the compilation.<br />
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/// If the value of this property is an empty string (or <code>null</code>), the default core assembly will be used by the
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/// compiler (depending on the compiler version this may be <code>mscorlib.dll</code> or <code>System.Runtime.dll</code> in
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/// a Framework or reference assembly directory).<br />
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/// If the value of this property is not empty, CodeDOM will emit compiler options to not reference <em>any</em> assemblies
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/// implicitly during compilation. It will also explicitly reference the assembly file specified in this property.<br />
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/// For compilers that only implicitly reference the "core" or "standard" assembly by default, this option can be used on its own.
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/// For compilers that implicitly reference more assemblies on top of the "core" / "standard" assembly, using this option may require
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/// specifying additional entries in the <code>System.CodeDom.Compiler.<bold>ReferencedAssemblies</bold></code> collection.<br />
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/// Note: An <code>ICodeCompiler</code> / <code>CoodeDomProvider</code> implementation may choose to ignore this property.
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/// </summary>
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public string CoreAssemblyFileName {
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get {
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return coreAssemblyFileName;
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}
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set {
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coreAssemblyFileName = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets whether to generate an executable.
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/// </para>
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/// </devdoc>
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public bool GenerateExecutable {
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get {
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return generateExecutable;
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}
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set {
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generateExecutable = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets whether to generate in memory.
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/// </para>
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/// </devdoc>
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public bool GenerateInMemory {
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get {
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return generateInMemory;
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}
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set {
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generateInMemory = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets the assemblies referenced by the source to compile.
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/// </para>
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/// </devdoc>
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public StringCollection ReferencedAssemblies {
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get {
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return assemblyNames;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets the main class.
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/// </para>
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/// </devdoc>
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public string MainClass {
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get {
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return mainClass;
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}
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set {
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mainClass = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets the output assembly.
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/// </para>
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/// </devdoc>
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public string OutputAssembly {
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[ResourceExposure(ResourceScope.Machine)]
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get {
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return outputName;
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}
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[ResourceExposure(ResourceScope.Machine)]
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set {
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outputName = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets the temp files.
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/// </para>
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/// </devdoc>
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public TempFileCollection TempFiles {
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get {
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if (tempFiles == null)
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tempFiles = new TempFileCollection();
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return tempFiles;
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}
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set {
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tempFiles = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets whether to include debug information in the compiled
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/// executable.
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/// </para>
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/// </devdoc>
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public bool IncludeDebugInformation {
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get {
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return includeDebugInformation;
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}
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set {
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includeDebugInformation = value;
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}
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}
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/// <devdoc>
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/// <para>[To be supplied.]</para>
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/// </devdoc>
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public bool TreatWarningsAsErrors {
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get {
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return treatWarningsAsErrors;
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}
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set {
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treatWarningsAsErrors = value;
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}
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}
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/// <devdoc>
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/// <para>[To be supplied.]</para>
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/// </devdoc>
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public int WarningLevel {
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get {
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return warningLevel;
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}
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set {
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warningLevel = value;
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}
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}
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/// <devdoc>
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/// <para>[To be supplied.]</para>
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/// </devdoc>
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public string CompilerOptions {
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get {
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return compilerOptions;
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}
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set {
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compilerOptions = value;
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}
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}
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/// <devdoc>
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/// <para>[To be supplied.]</para>
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/// </devdoc>
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public string Win32Resource {
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get {
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return win32Resource;
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}
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set {
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win32Resource = value;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets the resources to be compiled into the target
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/// </para>
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/// </devdoc>
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[ComVisible(false)]
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public StringCollection EmbeddedResources {
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get {
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return embeddedResources;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets the linked resources
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/// </para>
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/// </devdoc>
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[ComVisible(false)]
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public StringCollection LinkedResources {
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get {
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return linkedResources;
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}
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}
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/// <devdoc>
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/// <para>
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/// Gets or sets user token to be employed when creating the compiler process.
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/// </para>
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/// </devdoc>
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public IntPtr UserToken {
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get {
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#if MONO
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return userToken;
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#else
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if (userToken != null)
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return userToken.DangerousGetHandle();
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else
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return IntPtr.Zero;
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#endif
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}
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set {
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#if MONO
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userToken = value;
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#else
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if (userToken != null)
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userToken.Close();
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userToken = new SafeUserTokenHandle(value, false);
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#endif
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}
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}
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#if !MONO
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internal SafeUserTokenHandle SafeUserToken {
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get {
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return userToken;
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}
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}
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#endif
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/// <devdoc>
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/// <para>
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/// Set the evidence for partially trusted scenarios.
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/// </para>
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/// </devdoc>
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[Obsolete("CAS policy is obsolete and will be removed in a future release of the .NET Framework."
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+ " Please see http://go2.microsoft.com/fwlink/?LinkId=131738 for more information.")]
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public Evidence Evidence {
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get {
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Evidence e = null;
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if (evidence != null)
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e = evidence.Clone();
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return e;
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}
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[SecurityPermissionAttribute( SecurityAction.Demand, ControlEvidence = true )]
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set {
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if (value != null)
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evidence = value.Clone();
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else
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evidence = null;
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}
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}
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}
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}
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