Imported Upstream version 4.6.0.125

Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
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Xamarin Public Jenkins (auto-signing)
2016-08-03 10:59:49 +00:00
parent a569aebcfd
commit e79aa3c0ed
17047 changed files with 3137615 additions and 392334 deletions

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//------------------------------------------------------------------------------
// <copyright file="CodeAttributeArgument.cs" company="Microsoft">
//
// <OWNER>[....]</OWNER>
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.CodeDom {
using System.Diagnostics;
using System;
using Microsoft.Win32;
using System.Collections;
using System.Runtime.InteropServices;
/// <devdoc>
/// <para>
/// Represents an argument for use in a custom attribute declaration.
/// </para>
/// </devdoc>
[
ClassInterface(ClassInterfaceType.AutoDispatch),
ComVisible(true),
Serializable,
]
public class CodeAttributeArgument {
private string name;
private CodeExpression value;
/// <devdoc>
/// <para>
/// Initializes a new instance of <see cref='System.CodeDom.CodeAttributeArgument'/>.
/// </para>
/// </devdoc>
public CodeAttributeArgument() {
}
/// <devdoc>
/// <para>
/// Initializes a new instance of <see cref='System.CodeDom.CodeAttributeArgument'/> using the specified value.
/// </para>
/// </devdoc>
public CodeAttributeArgument(CodeExpression value) {
Value = value;
}
/// <devdoc>
/// <para>
/// Initializes a new instance of <see cref='System.CodeDom.CodeAttributeArgument'/> using the specified name and
/// value.
/// </para>
/// </devdoc>
public CodeAttributeArgument(string name, CodeExpression value) {
Name = name;
Value = value;
}
/// <devdoc>
/// <para>
/// The name of the attribute.
/// </para>
/// </devdoc>
public string Name {
get {
return (name == null) ? string.Empty : name;
}
set {
name = value;
}
}
/// <devdoc>
/// <para>
/// The argument for the attribute.
/// </para>
/// </devdoc>
public CodeExpression Value {
get {
return value;
}
set {
this.value = value;
}
}
}
}