Imported Upstream version 4.6.0.125

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<h1>Notification Interface</h1>
<h2>Internal Runtime Utility Functions</h2>
<h3>SHA1 Signatures</h3>
<h4><a name="api:mono_sha1_init">mono_sha1_init</a></h4>
<h4><a name="api:mono_sha1_update">mono_sha1_update</a></h4>
<h4><a name="api:mono_sha1_get_digest_from_file">mono_sha1_get_digest_from_file</a></h4>
<h4><a name="api:mono_sha1_get_digest">mono_sha1_get_digest</a></h4>
<h4><a name="api:mono_sha1_final">mono_sha1_final</a></h4>
<h3>MD5 Signatures</h3>
<h4><a name="api:mono_md5_init">mono_md5_init</a></h4>
<h4><a name="api:mono_md5_update">mono_md5_update</a></h4>
<h4><a name="api:mono_md5_get_digest_from_file">mono_md5_get_digest_from_file</a></h4>
<h4><a name="api:mono_md5_get_digest">mono_md5_get_digest</a></h4>
<h4><a name="api:mono_md5_final">mono_md5_final</a></h4>
<h4><a name="api:mono_digest_get_public_token">mono_digest_get_public_token</a></h4>
<h3>Hashtables</h3>
<p><tt>GHashTable</tt> is used when you need to store object
references into a hashtable, objects stored in a
<tt>MonoGHashTable</tt> are properly tracked by the garbage
collector.
<p>The <tt>MonoGHashTable</tt> data type has the same API as
the GLIB.
<h4><a name="api:mono_g_hash_table_destroy">mono_g_hash_table_destroy</a></h4>
<h4><a name="api:mono_g_hash_table_foreach">mono_g_hash_table_foreach</a></h4>
<h4><a name="api:mono_g_hash_table_foreach_remove">mono_g_hash_table_foreach_remove</a></h4>
<h4><a name="api:mono_g_hash_table_foreach_steal">mono_g_hash_table_foreach_steal</a></h4>
<h4><a name="api:mono_g_hash_table_insert">mono_g_hash_table_insert</a></h4>
<h4><a name="api:mono_g_hash_table_lookup">mono_g_hash_table_lookup</a></h4>
<h4><a name="api:mono_g_hash_table_lookup_extended">mono_g_hash_table_lookup_extended</a></h4>
<h4><a name="api:mono_g_hash_table_new">mono_g_hash_table_new</a></h4>
<h4><a name="api:mono_g_hash_table_new_full">mono_g_hash_table_new_full</a></h4>
<h4><a name="api:mono_g_hash_table_remap">mono_g_hash_table_remap</a></h4>
<h4><a name="api:mono_g_hash_table_remove">mono_g_hash_table_remove</a></h4>
<h4><a name="api:mono_g_hash_table_replace">mono_g_hash_table_replace</a></h4>
<h4><a name="api:mono_g_hash_table_size">mono_g_hash_table_size</a></h4>
<h4><a name="api:mono_g_hash_table_steal">mono_g_hash_table_steal</a></h4>
<h3>Memory Pools</h3>
<p>Memory pools are a convenient way of tracking memory
allocations that are used for one specific task, they are also
faster than using the standard memory allocation procedures,
as they are designed to be used only by a single thread at a
time.
<p><tt>MonoMemPool</tt> objects are not thread safe, which
means that you should not share the objects across multiple
threads without providing proper locking around it (unlike
<tt>malloc</tt> and <tt>free</tt> which are thread safe).
<p>When a <tt>MonoMemPool</tt> is released with
<tt>mono_mempool_destroy</tt> all of the of the memory
allocated from that memory pool with
<tt>mono_mempool_alloc</tt> and <tt>mono_mempool_alloc0</tt>
is released.
<h4><a name="api:mono_mempool_new">mono_mempool_new</a></h4>
<h4><a name="api:mono_mempool_destroy">mono_mempool_destroy</a></h4>
<h4><a name="api:mono_mempool_alloc">mono_mempool_alloc</a></h4>
<h4><a name="api:mono_mempool_alloc0">mono_mempool_alloc0</a></h4>
<h4><a name="api:mono_mempool_empty">mono_mempool_empty</a></h4>
<h4><a name="api:mono_mempool_invalidate">mono_mempool_invalidate</a></h4>
<h4><a name="api:mono_mempool_stats">mono_mempool_stats</a></h4>
<h4><a name="api:mono_mempool_contains_addr">mono_mempool_contains_addr</a></h4>
<h3>Bitsets</h3>
<p>MonoBitsets are a set of routines used to manipulate sets
of bits.
<h4><a name="api:mono_bitset_alloc_size">mono_bitset_alloc_size</a></h4>
<h4><a name="api:mono_bitset_clear">mono_bitset_clear</a></h4>
<h4><a name="api:mono_bitset_clear_all">mono_bitset_clear_all</a></h4>
<h4><a name="api:mono_bitset_clone">mono_bitset_clone</a></h4>
<h4><a name="api:mono_bitset_copyto">mono_bitset_copyto</a></h4>
<h4><a name="api:mono_bitset_count">mono_bitset_count</a></h4>
<h4><a name="api:mono_bitset_equal">mono_bitset_equal</a></h4>
<h4><a name="api:mono_bitset_find_first">mono_bitset_find_first</a></h4>
<h4><a name="api:mono_bitset_find_last">mono_bitset_find_last</a></h4>
<h4><a name="api:mono_bitset_find_start">mono_bitset_find_start</a></h4>
<h4><a name="api:mono_bitset_foreach">mono_bitset_foreach</a></h4>
<h4><a name="api:mono_bitset_free">mono_bitset_free</a></h4>
<h4><a name="api:mono_bitset_intersection">mono_bitset_intersection</a></h4>
<h4><a name="api:mono_bitset_invert">mono_bitset_invert</a></h4>
<h4><a name="api:mono_bitset_mem_new">mono_bitset_mem_new</a></h4>
<h4><a name="api:mono_bitset_new">mono_bitset_new</a></h4>
<h4><a name="api:mono_bitset_set">mono_bitset_set</a></h4>
<h4><a name="api:mono_bitset_set_all">mono_bitset_set_all</a></h4>
<h4><a name="api:mono_bitset_size">mono_bitset_size</a></h4>
<h4><a name="api:mono_bitset_sub">mono_bitset_sub</a></h4>
<h4><a name="api:mono_bitset_test">mono_bitset_test</a></h4>
<h4><a name="api:mono_bitset_test_bulk">mono_bitset_test_bulk</a></h4>
<h4><a name="api:mono_bitset_union">mono_bitset_union</a></h4>
<h4><a name="api:mono_bitset_find_first_unset">mono_bitset_find_first_unset</a></h4>
<h4><a name="api:mono_bitset_intersection_2">mono_bitset_intersection_2</a></h4>
<h3>JIT utilities</h3>
<h4><a name="api:mono_signbit_double">mono_signbit_double</a></h4>
<h4><a name="api:mono_signbit_float">mono_signbit_float</a></h4>
<h3>Function Pointers</h3>
<p>To wrap a function pointer into something that the Mono
runtime can consume, you should use the mono_create_ftnptr.
This is only important if you plan on running on the IA64
architecture. Otherwise you can just use the function
pointer address.
<h4><a name="api:mono_create_ftnptr">mono_create_ftnptr</a></h4>
<h2>Notification Interface</h2>
<p>This is an internal profiler interface. In general, users
would not be using this interface, but would be using the