Imported Upstream version 5.10.0.47

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Xamarin Public Jenkins (auto-signing)
2018-01-24 17:04:36 +00:00
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@@ -5,27 +5,37 @@ You can build .NET Core either via the command line or by using Visual Studio.
## Required Software
Visual Studio must be installed. Supported versions:
* [Visual Studio 2015](https://www.visualstudio.com/vs/older-downloads/) (Community, Professional, Enterprise). The community version is completely free.
* [Visual Studio 2017](https://www.visualstudio.com/downloads/) (Community, Professional, Enterprise). The community version is completely free.
1. **Visual Studio** must be installed. Supported versions:
* [Visual Studio 2015](https://www.visualstudio.com/vs/older-downloads/) (Community, Professional, Enterprise). The Community version is completely free.
* [Visual Studio 2017](https://www.visualstudio.com/downloads/) (Community, Professional, Enterprise). The Community version is completely free.
2. **[CMake](https://cmake.org/)** must be installed from [the CMake download page](https://cmake.org/download/#latest) and added to your path.
For Visual Studio 2015:
* In order to build our C++ projects be sure to select "Programming Languages | Visual C++ | Common Tools for Visual C++ 2015" while installing VS 2015 (or modify your install to include it).
* We also require that [Visual Studio 2015 Update 1](https://www.visualstudio.com/en-us/news/vs2015-update1-vs.aspx) be installed.
### Visual Studio 2015
For Visual Studio 2017:
* When doing a 'Workloads' based install, the following are the minimum requirements:
* .NET Desktop Development
* [Visual Studio 2015 Update 1](https://www.visualstudio.com/en-us/news/vs2015-update1-vs.aspx) is required.
* You must select **Programming Languages | Visual C++ | Common Tools for Visual C++ 2015** while installing VS 2015 (or modify your install to include it).
### Visual Studio 2017
#### Visual Studio 2017 - 'Workloads' based install
The following are the minimum requirements:
* .NET desktop development
* All Required Components
* .NET Framework 4-4.6 Development Tools
* Desktop Development with C++
* Desktop development with C++
* All Required Components
* VC++ 2017 v141 Toolset (x86, x64)
* Windows 8.1 SDK and UCRT SDK
* VC++ 2015.3 v140 Toolset (x86, x64)
* .NET Core cross-platform development
* All Required Components
* When doing an 'Individual Components' based install, the following are the minimum requirements:
Note: If you have both VS 2017 and 2015 installed, you need to copy DIA SDK directory from VS 2015 installation into VS 2017 (VS installer bug).
#### Visual Studio 2017 - 'Individual components' based install
The following are the minimum requirements:
* C# and Visual Basic Roslyn Compilers
* Static Analysis Tools
* .NET Portable Library Targeting Pack
@@ -36,13 +46,12 @@ For Visual Studio 2017:
* .NET Framework 4.6 Targeting Pack
* Windows Universal CRT SDK
* VC++ 2015.3 v140 Toolset (x86, x64)
* Ensure you are running from the "Developer Command Prompt for VS2017"; Otherwise, the build will attempt to locate and use the VS2015 toolset.
[CMake](https://cmake.org/) is required to build the native libraries for Windows. To build these libraries cmake must be installed from [the CMake download page](https://cmake.org/download/#latest) and added to your path.
## Building From the Command Line
Open a [Visual Studio Command Prompt](http://msdn.microsoft.com/en-us/library/ms229859(v=vs.110).aspx).
You must use the Developer Command Prompt. It will have a name like "Developer Command Prompt for VS 2017" or similar in your start menu.
From a (non-admin) Developer Command Prompt window:
- `build.cmd` - Will cause basic tool initialization and build the default configuration for refs, libs, and packages.
- `build-tests.cmd` - Will build and run tests for the default configuration.
@@ -93,6 +102,11 @@ Once you've built the source code for netfx from the root (`build.cmd -framework
For advanced debugging using WinDBG see [Debugging CoreFX on Windows](https://github.com/dotnet/corefx/blob/master/Documentation/debugging/windows-instructions.md)
### Notes
* At any given time, the corefx repo might be configured to use a more recent compiler than
the one used by the most recent Visual Studio IDE release. This means the corefx codebase might
be using language features that are not understood by the IDE, which might result in errors that
show up as red squiggles while writing code. Such errors should, however, not affect the actual compilation.
* Running tests from using the VS test explorer does not currently work after we switched to running on CoreCLR. [We will be working on enabling full VS test integration](https://github.com/dotnet/corefx/issues/1318) but we don't have an ETA yet. In the meantime, use the steps above to launch/debug the tests using the console runner.
* VS 2015 is required to debug tests running on CoreCLR as the CoreCLR