Imported Upstream version 5.18.0.161

Former-commit-id: 4db48158d3a35497b8f118ab21b5f08ac3d86d98
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2018-10-19 08:34:24 +00:00
parent 37fbf886a3
commit e19d552987
28702 changed files with 3868076 additions and 803 deletions

33
external/llvm/lib/Support/Locale.cpp vendored Normal file
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#include "llvm/Support/Locale.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/Unicode.h"
namespace llvm {
namespace sys {
namespace locale {
int columnWidth(StringRef Text) {
#if LLVM_ON_WIN32
return Text.size();
#else
return llvm::sys::unicode::columnWidthUTF8(Text);
#endif
}
bool isPrint(int UCS) {
#if LLVM_ON_WIN32
// Restrict characters that we'll try to print to the lower part of ASCII
// except for the control characters (0x20 - 0x7E). In general one can not
// reliably output code points U+0080 and higher using narrow character C/C++
// output functions in Windows, because the meaning of the upper 128 codes is
// determined by the active code page in the console.
return ' ' <= UCS && UCS <= '~';
#else
return llvm::sys::unicode::isPrintable(UCS);
#endif
}
} // namespace locale
} // namespace sys
} // namespace llvm