Imported Upstream version 5.18.0.247

Former-commit-id: 2d6af2e4ed0eda5cbdc2946446ef7718456ad190
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2019-01-25 08:19:26 +00:00
parent 279aa8f685
commit ce8e504569
28478 changed files with 39 additions and 3866962 deletions

View File

@@ -1,81 +0,0 @@
; RUN: %lli -force-interpreter=true %s > /dev/null
define i32 @main() {
; Vector values
%a2_i8 = add <2 x i8> zeroinitializer, <i8 0, i8 1>
%a3_i8 = add <3 x i8> zeroinitializer, <i8 0, i8 1, i8 2>
%a4_i8 = add <4 x i8> zeroinitializer, <i8 0, i8 1, i8 2, i8 3>
%a8_i8 = add <8 x i8> zeroinitializer, <i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7>
%a16_i8 = add <16 x i8> zeroinitializer, <i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15>
%a2_i16 = add <2 x i16> zeroinitializer, <i16 0, i16 1>
%a3_i16 = add <3 x i16> zeroinitializer, <i16 0, i16 1, i16 2>
%a4_i16 = add <4 x i16> zeroinitializer, <i16 0, i16 1, i16 2, i16 3>
%a8_i16 = add <8 x i16> zeroinitializer, <i16 0, i16 1, i16 2, i16 3, i16 4, i16 5, i16 6, i16 7>
%a16_i16 = add <16 x i16> zeroinitializer, <i16 0, i16 1, i16 2, i16 3, i16 4, i16 5, i16 6, i16 7, i16 8, i16 9, i16 10, i16 11, i16 12, i16 13, i16 14, i16 15>
%a2_i32 = add <2 x i32> zeroinitializer, <i32 0, i32 1>
%a3_i32 = add <3 x i32> zeroinitializer, <i32 0, i32 1, i32 2>
%a4_i32 = add <4 x i32> zeroinitializer, <i32 0, i32 1, i32 2, i32 3>
%a8_i32 = add <8 x i32> zeroinitializer, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%a16_i32 = add <16 x i32> zeroinitializer, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%a2_i64 = add <2 x i64> zeroinitializer, <i64 0, i64 1>
%a3_i64 = add <3 x i64> zeroinitializer, <i64 0, i64 1, i64 2>
%a4_i64 = add <4 x i64> zeroinitializer, <i64 0, i64 1, i64 2, i64 3>
%a8_i64 = add <8 x i64> zeroinitializer, <i64 0, i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7>
%a16_i64 = add <16 x i64> zeroinitializer, <i64 0, i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15>
%a2_float = fadd <2 x float> zeroinitializer, <float 0.0, float 1.0>
%a3_float = fadd <3 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0>
%a4_float = fadd <4 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0, float 3.0>
%a8_float = fadd <8 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0>
%a16_float = fadd <16 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, float 8.0, float 9.0, float 10.0, float 11.0, float 12.0, float 13.0, float 14.0, float 15.0>
%a2_double = fadd <2 x double> zeroinitializer, <double 0.0, double 1.0>
%a3_double = fadd <3 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0>
%a4_double = fadd <4 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0, double 3.0>
%a8_double = fadd <8 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0, double 3.0, double 4.0, double 5.0, double 6.0, double 7.0>
%a16_double = fadd <16 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0, double 3.0, double 4.0, double 5.0, double 6.0, double 7.0, double 8.0, double 9.0, double 10.0, double 11.0, double 12.0, double 13.0, double 14.0, double 15.0>
%v0 = shufflevector <2 x i8> %a2_i8, <2 x i8>undef, <2 x i32> <i32 1, i32 0>
%v1 = shufflevector <3 x i8> %a3_i8, <3 x i8>undef, <3 x i32> <i32 2, i32 1, i32 0>
%v2 = shufflevector <4 x i8> %a4_i8, <4 x i8>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%v3 = shufflevector <8 x i8> %a8_i8, <8 x i8>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v4 = shufflevector <16 x i8> %a16_i8, <16 x i8>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v5 = shufflevector <2 x i16> %a2_i16, <2 x i16>undef, <2 x i32> <i32 1, i32 0>
%v6 = shufflevector <3 x i16> %a3_i16, <3 x i16>undef, <3 x i32> <i32 2, i32 1, i32 0>
%v7 = shufflevector <4 x i16> %a4_i16, <4 x i16>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%v8 = shufflevector <8 x i16> %a8_i16, <8 x i16>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v9 = shufflevector <16 x i16> %a16_i16, <16 x i16>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v10 = shufflevector <2 x i32> %a2_i32, <2 x i32>undef, <2 x i32> <i32 1, i32 0>
%v11 = shufflevector <3 x i32> %a3_i32, <3 x i32>undef, <3 x i32> <i32 2, i32 1, i32 0>
%v12 = shufflevector <4 x i32> %a4_i32, <4 x i32>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%v13 = shufflevector <8 x i32> %a8_i32, <8 x i32>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v14 = shufflevector <16 x i32> %a16_i32, <16 x i32>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v15 = shufflevector <2 x i64> %a2_i64, <2 x i64>undef, <2 x i32> <i32 1, i32 0>
%v16 = shufflevector <3 x i64> %a3_i64, <3 x i64>undef, <3 x i32> <i32 2, i32 1, i32 0>
%v17 = shufflevector <4 x i64> %a4_i64, <4 x i64>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%v18 = shufflevector <8 x i64> %a8_i64, <8 x i64>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v19 = shufflevector <16 x i64> %a16_i64, <16 x i64>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v20 = shufflevector <2 x float> %a2_float, <2 x float>undef, <2 x i32> <i32 1, i32 0>
%v21 = shufflevector <3 x float> %a3_float, <3 x float>undef, <3 x i32> <i32 2, i32 1, i32 0>
%v22 = shufflevector <4 x float> %a4_float, <4 x float>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%v23 = shufflevector <8 x float> %a8_float, <8 x float>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v24 = shufflevector <16 x float> %a16_float, <16 x float>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v25 = shufflevector <2 x double> %a2_double, <2 x double>undef, <2 x i32> <i32 1, i32 0>
%v26 = shufflevector <3 x double> %a3_double, <3 x double>undef, <3 x i32> <i32 2, i32 1, i32 0>
%v27 = shufflevector <4 x double> %a4_double, <4 x double>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%v28 = shufflevector <8 x double> %a8_double, <8 x double>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
%v29 = shufflevector <16 x double> %a16_double, <16 x double>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
ret i32 0
}