Imported Upstream version 5.18.0.247

Former-commit-id: 2d6af2e4ed0eda5cbdc2946446ef7718456ad190
This commit is contained in:
Xamarin Public Jenkins (auto-signing)
2019-01-25 08:19:26 +00:00
parent 279aa8f685
commit ce8e504569
28478 changed files with 39 additions and 3866962 deletions

View File

@@ -1,55 +0,0 @@
Date: Sun, 12 May 2002 17:12:53 -0500 (CDT)
From: Chris Lattner <sabre@nondot.org>
To: "Vikram S. Adve" <vadve@cs.uiuc.edu>
Subject: LLVM change
There is a fairly fundemental change that I would like to make to the LLVM
infrastructure, but I'd like to know if you see any drawbacks that I
don't...
Basically right now at the basic block level, each basic block contains an
instruction list (returned by getInstList()) that is a ValueHolder of
instructions. To iterate over instructions, we must actually iterate over
the instlist, and access the instructions through the instlist.
To add or remove an instruction from a basic block, we need to get an
iterator to an instruction, which, given just an Instruction*, requires a
linear search of the basic block the instruction is contained in... just
to insert an instruction before another instruction, or to delete an
instruction! This complicates algorithms that should be very simple (like
simple constant propagation), because they aren't actually sparse anymore,
they have to traverse basic blocks to remove constant propogated
instructions.
Additionally, adding or removing instructions to a basic block
_invalidates all iterators_ pointing into that block, which is really
irritating.
To fix these problems (and others), I would like to make the ordering of
the instructions be represented with a doubly linked list in the
instructions themselves, instead of an external data structure. This is
how many other representations do it, and frankly I can't remember why I
originally implemented it the way I did.
Long term, all of the code that depends on the nasty features in the
instruction list (which can be found by grep'ing for getInstList()) will
be changed to do nice local transformations. In the short term, I'll
change the representation, but preserve the interface (including
getInstList()) so that all of the code doesn't have to change.
Iteration over the instructions in a basic block remains the simple:
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) ...
But we will also support:
for (Instruction *I = BB->front(); I; I = I->getNext()) ...
After converting instructions over, I'll convert basic blocks and
functions to have a similar interface.
The only negative aspect of this change that I see is that it increases
the amount of memory consumed by one pointer per instruction. Given the
benefits, I think this is a very reasonable tradeoff.
What do you think?
-Chris